World of Warcraft : Classic world illustration - High Fantasy theme
High Fantasy

World of Warcraft : Classic

J
JohnDear

(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.


Author's Note: This solo RPG experience blends the rich lore, iconic locations, and legendary characters of Azeroth with adapted Dungeons & Dragons mechanics. Spells, classes, and monsters have been carefully selected and designed from wip homebrew Warcraft 5E (WC5E) to offer you a deep and authentic adventure. (link to the WC5E project : https://drive.google.com/drive/folders/1kVoAMR8TiO3CXFYcigFN2B6zk62xcnv9) Author's Note: Disclaimer: This is a fan-made game set in the World of Warcraft universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Blizzard Entertainment. All intellectual property related to the world of Azeroth, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Blizzard Entertainment. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
Played45 times
Cloned0 times
Created
105 days ago
Last Updated
Yesterday
VisibilityPublic
Durotar
Durotar
Area
Details
Size0
TypeRegion
Coordinates(-2921, -463) to (-2333, 623)
Description

Durotar, named after Thrall’s father Durotan, is a rugged land on Kalimdor’s eastern coast, bordered by the Barrens to the west and Azshara to the north. Its cracked red soil, steep crags, and deep canyons mirror the orcs’ ancestral home, Draenor, presenting an unforgiving, sun-scorched landscape with sparse water and scant vegetation. Here, young orcs face the fierce trials of the Valley of Trials—a series of grueling rites of passage. Beyond being the location of Orgrimmar, the orc capital, Durotar is a sanctuary for all Horde races, notably the trolls, drawn by its raw, wild beauty. The region is demarcated from mainland Kalimdor by the Southfury River and ends at the Great Sea in the south; its eastern coastline, dotted with shipwrecks, attracts eager scavengers. The area teems with dangerous wildlife, including boars, scorpids, raptors, crocolisks, thunder lizards, and makrura.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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