World of Warcraft : Classic world illustration - High Fantasy theme
High Fantasy

World of Warcraft : Classic

J
JohnDear

(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.


Author's Note: This solo RPG experience blends the rich lore, iconic locations, and legendary characters of Azeroth with adapted Dungeons & Dragons mechanics. Spells, classes, and monsters have been carefully selected and designed from wip homebrew Warcraft 5E (WC5E) to offer you a deep and authentic adventure. (link to the WC5E project : https://drive.google.com/drive/folders/1kVoAMR8TiO3CXFYcigFN2B6zk62xcnv9) Author's Note: Disclaimer: This is a fan-made game set in the World of Warcraft universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Blizzard Entertainment. All intellectual property related to the world of Azeroth, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Blizzard Entertainment. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
Played45 times
Cloned0 times
Created
105 days ago
Last Updated
Yesterday
VisibilityPublic
Agama'gor
Agama'gor
Area
Details
Size0
TypeQuilboar settlement
Coordinates(-3570, -550) to (-3429, -366)
Description

Agama'gor is a large Bristleback quilboar settlement located just north of the road leading west from Camp Taurajo. Tucked away in the southern reaches of the Barrens, Agama'gor is a grim and forsaken pit that bears the scars of dark rituals and violent tribal history. This desolate site, ringed by jagged stones and dead trees, was once a sacred ground to the centaur. Now, it lies corrupted, swarming with hostile creatures and echoes of a brutal past. The stench of decay lingers in the air, and the land itself seems to reject life. Few venture here willingly, and those who do are often met with madness, death, or worse. The earth is cracked, the skies above often clouded, and strange, whispering winds flow through the gulch like warnings from the spirits beyond.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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