World of Warcraft : Classic world illustration - High Fantasy theme
High Fantasy

World of Warcraft : Classic

J
JohnDear

(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.


Author's Note: This solo RPG experience blends the rich lore, iconic locations, and legendary characters of Azeroth with adapted Dungeons & Dragons mechanics. Spells, classes, and monsters have been carefully selected and designed from wip homebrew Warcraft 5E (WC5E) to offer you a deep and authentic adventure. (link to the WC5E project : https://drive.google.com/drive/folders/1kVoAMR8TiO3CXFYcigFN2B6zk62xcnv9) Author's Note: Disclaimer: This is a fan-made game set in the World of Warcraft universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Blizzard Entertainment. All intellectual property related to the world of Azeroth, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Blizzard Entertainment. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
Played45 times
Cloned0 times
Created
105 days ago
Last Updated
Yesterday
VisibilityPublic
The Field of Giants
The Field of Giants
Area
Details
Size0
TypeWilderness
Coordinates(-3475, -1128) to (-3273, -725)
Description

Covering much of the southernmost portion of the Barrens, the Field of Giants lies between Camp Taurajo and the entrance to Dustwallow Marsh. Numerous herds of thunder lizards, kodo, and other varieties of Kalimdorean megafauna roam this land. The plains are straddled by the southern leg of the Gold Road which is less well defended than the northern reaches — the watch towers that were built to guard it appeared to had been abandoned. However, the wise shaman Brine made her home on a ridge on the southern borders of the Field, while Gann Stonespire seeks to avenge his tribe, who were driven out of their village when the dwarves started digging for titan ruins in the land adjacent to their settlement. The main concern to those with interests in the region was the recent appearance of silithid hives — the northernmost in all Kalimdor. The troll Korran of the Crossroads and tauren Ruga Ragetotem of Camp Taurajo task Horde adventurers with investigating this incursion.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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