World of Warcraft : Classic world illustration - High Fantasy theme
High Fantasy

World of Warcraft : Classic

J
JohnDear

(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.


Author's Note: This solo RPG experience blends the rich lore, iconic locations, and legendary characters of Azeroth with adapted Dungeons & Dragons mechanics. Spells, classes, and monsters have been carefully selected and designed from wip homebrew Warcraft 5E (WC5E) to offer you a deep and authentic adventure. (link to the WC5E project : https://drive.google.com/drive/folders/1kVoAMR8TiO3CXFYcigFN2B6zk62xcnv9) Author's Note: Disclaimer: This is a fan-made game set in the World of Warcraft universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Blizzard Entertainment. All intellectual property related to the world of Azeroth, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Blizzard Entertainment. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
Played45 times
Cloned0 times
Created
106 days ago
Last Updated
1 days ago
VisibilityPublic
Searing Gorge
Searing Gorge
Area
Details
Size0
TypeRegion
Coordinates(3403, -1338) to (4226, -777)
Description

A scorched and broken land in the heart of Khaz Modan, the Searing Gorge bears the deep wounds of Ragnaros’ summoning. Once part of the Redridge Mountains, it now seethes with volcanic heat and iron ambition. Dark Iron dwarves, war golems, and elementals roam its ash-choked slopes, guarding The Cauldron — a massive mining pit worked by slaves. The rebellious Thorium Brotherhood has carved out Thorium Point amid the chaos. The Gorge is contested, with Alliance entry sealed behind a locked gate — unless a clever rogue intervenes — while the Horde slips in through a rugged pass south of Kargath. Smoke, steel, and secrecy reign here, where old grudges smolder hotter than the forges below.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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