(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.
Played | 105 times |
Cloned | 9 times |
Created | 156 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | District |
The Hall of Explorers, also known as the Assembly of Explorers, stands at the heart of Ironforge as the proud seat of the Explorers' League. From this grand hall, Alliance archaeological efforts are planned and directed, and its museum holds some of Azeroth’s rarest relics. More than a public archive, it serves as a discreet hub of intelligence, quietly assisting SI:7 operatives with critical information. To most visitors, the Hall appears to be a place of history and learning. Yet beneath its scholarly surface lies a subtle partnership—High Explorer Muninn Magellas is known to leave coded messages beneath a well-worn carpet at the Hall's entrance, meant only for the eyes of Stormwind’s finest spies. At its core lies the great Library, a vast chamber filled with ancient texts and treasures. Strategically located, the Hall can be reached from the Forlorn Cavern, the Great Forge, and Tinker Town, making it both accessible and deeply woven into the fabric of dwarven life.