World of Warcraft : Classic world illustration - High Fantasy theme
High Fantasy

World of Warcraft : Classic

J
JohnDear

(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.


Author's Note: This solo RPG experience blends the rich lore, iconic locations, and legendary characters of Azeroth with adapted Dungeons & Dragons mechanics. Spells, classes, and monsters have been carefully selected and designed from wip homebrew Warcraft 5E (WC5E) to offer you a deep and authentic adventure. (link to the WC5E project : https://drive.google.com/drive/folders/1kVoAMR8TiO3CXFYcigFN2B6zk62xcnv9) Author's Note: Disclaimer: This is a fan-made game set in the World of Warcraft universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Blizzard Entertainment. All intellectual property related to the world of Azeroth, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Blizzard Entertainment. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
Played47 times
Cloned0 times
Created
106 days ago
Last Updated
Yesterday
VisibilityPublic
Furbolg
CR 2Medium Monstrosity
Furbolg
HP Range24 - 66 (Avg: 45)
AC13
XP450

Description

Furbolgs are a peaceful race, wishing to live for themselves with as little outside interference as they can. They keep a close tie to nature and worship the ancient bear twins; Ursoc and Ursol. Though they are masters at staying secluded from the world around, a furbolg tribe is its family, and tension within is rare. Most tribes are led by its wisest, oldest shaman. They appear particularly susceptible to corruption. As the lands around have blighted, tribes have been transformed into vicious, hateful packs. Many such tribes lost their ways to the Burning Legion's invading forces, as well as to the corrupting influence of the Old Gods. Turned away from their kin and onto a bloody path of war. Wounded Fury: While it has 10 hit points or fewer, the furbolg has advantage on attack rolls. In addition, it deals an extra 7 (2d6) damage to any target it hits with a melee attack. Skills: Nature +2, Perception +4, Survival +4 Senses: Passive Perception 14

Details
SizeMedium
TypeMonstrosity
CR2
XP450
LanguagesFurbol, Darnassiand, Common
Defenses
Armor Class13
HP Range24 - 66 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage

Multiattack

The furbolg makes two claw attacks, or one with its claws and one with its quarterstaff.

Quarterstaff

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage if used with two hands to make a melee attack.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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