(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.
Played | 47 times |
Cloned | 0 times |
Created | 106 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
Furbolgs are a peaceful race, wishing to live for themselves with as little outside interference as they can. They keep a close tie to nature and worship the ancient bear twins; Ursoc and Ursol. Though they are masters at staying secluded from the world around, a furbolg tribe is its family, and tension within is rare. Most tribes are led by its wisest, oldest shaman. They appear particularly susceptible to corruption. As the lands around have blighted, tribes have been transformed into vicious, hateful packs. Many such tribes lost their ways to the Burning Legion's invading forces, as well as to the corrupting influence of the Old Gods. Turned away from their kin and onto a bloody path of war. Wounded Fury: While it has 10 hit points or fewer, the furbolg has advantage on attack rolls. In addition, it deals an extra 7 (2d6) damage to any target it hits with a melee attack. Skills: Nature +2, Perception +4, Survival +4 Senses: Passive Perception 14
Size | Medium |
Type | Monstrosity |
CR | 2 |
XP | 450 |
Languages | Furbol, Darnassiand, Common |
Armor Class | 13 |
HP Range | 24 - 66 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage
Multiattack
The furbolg makes two claw attacks, or one with its claws and one with its quarterstaff.
Quarterstaff
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage if used with two hands to make a melee attack.