World of Warcraft : Classic world illustration - High Fantasy theme
High Fantasy

World of Warcraft : Classic

J
JohnDear

(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.


Author's Note: This solo RPG experience blends the rich lore, iconic locations, and legendary characters of Azeroth with adapted Dungeons & Dragons mechanics. Spells, classes, and monsters have been carefully selected and designed from wip homebrew Warcraft 5E (WC5E) to offer you a deep and authentic adventure. (link to the WC5E project : https://drive.google.com/drive/folders/1kVoAMR8TiO3CXFYcigFN2B6zk62xcnv9) Author's Note: Disclaimer: This is a fan-made game set in the World of Warcraft universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Blizzard Entertainment. All intellectual property related to the world of Azeroth, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Blizzard Entertainment. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
Played45 times
Cloned0 times
Created
106 days ago
Last Updated
1 days ago
VisibilityPublic
Caverns of Time
Caverns of Time
Point of Interest
Details
Coordinates(-2611, -2300)
Description

In the south, amid a mountain cluster, lies this mysterious place. Bronze dragons dwell here for reasons unknown. The Caverns of Time are home to Nozdormu and the bronze dragonflight. It is their sacred mission, one which was charged to them by the titans, to guard the caverns against the intrusion of mortals, whose interference would assuredly disrupt the flow of time. Rumors say that Nozdormu, the bronze dragon Aspect and Lord of time, makes his home here. Relics of past ages live half-buried in the sands near the entrance to this vast cave system. The bronze drakes of the mighty dragon Nozdormu patrol the borders, making sure that no mortals enter the sacred grounds at the cavern's entrance. Those who somehow slip past the drake guardians and enter the caverns have never returned quite the same — tales describe how some appear as old men, while others are reduced to infancy by the cavern's strange energies.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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