Waterdeep Zombie Blight world illustration - Horror theme
Horror

Waterdeep Zombie Blight

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The Sword Coast burns. The dead rise. The last survivors fight for hope in a world consumed by decay

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68 days ago
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5 days ago
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Blackstaff Tower

Blackstaff Tower

The city's greatest wizards failed to stop the outbreak. Their tower remains, pulsing with unstable magic, guarded by arcane horrors.

Castle Waterdeep

Castle Waterdeep

The once-great fortress is now locked, its halls crawling with the risen dead. A shadow moves within, wearing the crown of the fallen lords.

Deepwater Harbor

Deepwater Harbor

The docks are littered with rotting corpses. Something lurks in the blackened waters, dragging the unwary below.

Field of Triumph

Field of Triumph

Once the site of grand tournaments, now a killing ground where desperate survivors are forced to fight for entertainment… or food.

Halls of Justice

Halls of Justice

The temple of Tyr has been overrun. The paladins who once protected it still stand, but they do not breathe.

Palace of Waterdeep

Palace of Waterdeep

The rulers are gone. Their halls are empty. But the throne is occupied by something unseen.

Skullport

Skullport

Below Waterdeep, this den of thieves and slavers is now infested with something worse than the undead—something intelligent, something waiting.corner.

The City of the Dead

The City of the Dead

Waterdeep’s massive cemetery has become a vast necropolis, ruled by a self-proclaimed King of the Dead. The living dare not enter.

The Gilded Bazaar

The Gilded Bazaar

The once-bustling trade district is filled with undead merchants still performing their daily routines. At night, they whisper to passing survivors.

The Plinth

The Plinth

This ruined temple, once dedicated to all gods, now echoes with countless voices begging for release.

The Shattered Pier

The Shattered Pier

A dilapidated pier jutting out into the harbor, known for its creaking wooden planks and the eerie glow of bioluminescent algae that thrive in the brackish waters. Rumors say that ghostly sailors can be seen wandering the pier at night, searching for their lost ships.

The Smuggler’s Run

The Smuggler’s Run

A hidden tunnel leading out of the city. It is said to be clear of the undead—but those who enter do not return.

The Whispering Grove

The Whispering Grove

This district was abandoned early in the outbreak. It is silent. Too silent.

The Yawning Portal

The Yawning Portal

The famous tavern now serves as a last refuge. The well leading to Undermountain overflows with horrors, and the undead rise from its depths each night.

Trollskull Alley

Trollskull Alley

An entire district where the dead still act as though they are alive. The houses are warm, the fireplaces burn, but nothing inside is real.

Waterdeep Sewers

Waterdeep Sewers

The undead move through the underground tunnels, spreading their plague unseen. Something massive stirs in the depths.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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