a world filled with unique magical monsters that has been overun by an evil overlord.
Played | 4 times |
Cloned | 0 times |
Created | 65 days ago |
Last Updated | 42 days ago |
Visibility | Public |

Skeleton
Skeletons are animated remains of the deceased, often bound to the will of a necromancer or driven by a desire for revenge. They possess a unique resilience to physical damage, immunity to poison, and can manipulate dark magic, but are vulnerable to radiant damage and have a limited capacity for social interaction due to their lack of flesh and emotion.

Slimefolk
Slimefolk are gelatinous, humanoid creatures that possess a unique blend of intelligence and adaptability. Often mistaken for hazardous oozes, these sentient beings can communicate and strategize like other humanoid races, showcasing their cunning and insight while maintaining a harmless demeanor.

Spider Kin
Spider Kin are a unique race of humanoid arachnids, characterized by their eight limbs and chitinous exoskeletons. They possess exceptional agility and the ability to climb surfaces effortlessly, along with a natural affinity for weaving webs, which they use for both combat and crafting. Their venomous bite can incapacitate foes, while their keen senses allow them to detect even the faintest vibrations in their surroundings.

Divine Halfblood
The Divine Halfbloods are the offspring of mortals and deities, possessing a unique blend of human resilience and divine power. They exhibit striking features that reflect their celestial heritage, such as luminescent eyes and an aura of ethereal energy, granting them innate abilities like enhanced charisma and limited spellcasting, making them both charismatic leaders and formidable spellcasters.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.