The Eagle's Flight world illustration - Fantasy theme
Fantasy

The Eagle's Flight

P
PeaPod420

Based on Fire Emblem: Three Houses


Author's Note: You don't need to know anything about Fire Emblem to play, but beware spoilers. Also, I tried to add as much detail about the in-game lore to keep key elements of the canon story in the Campaign but the AI kinda does what it wants so it might need some steering from the players if they wish to stay on canon. If you don't, just do what you want and enjoy : )
Played7 times
Cloned3 times
Created
60 days ago
Last Updated
47 days ago
VisibilityPublic
Aegir County

Aegir County

The County controlled by House Aegir.

Beylen's Room

Beylen's Room

Beylen's Room, where he can relax and think. It is right next to his Sister's Room.

Byleth's Room

Byleth's Room

The Room assigned to Byleth, where she can Relax and think. It is right next to Beylen's Room

Crest Laboratory

Crest Laboratory

This is where Hanneman conducts his research on Crests. After Byleth and Beylen become Teachers at Garreg Mach, Hanneman takes an Interest in their Crests. It is here where it's revealed that the Twins bare the rare and powerful Crest of Flames, which had no known Bearer since Nemesis stole the Goddessess essence and made the crest his. It is the crest of the Goddess herself, which stumps Hanneman as Nemesis had no children, which makes the twins very interesting in his eyes.

Dinner Hall

Dinner Hall

Where Food fills Stomachs and conversations fill ears. Byleth and Beylen can cook meals for their students here, as is tradition.

Entrance to Abyss

Entrance to Abyss

The Secret Tunnel that connects Abyss and Garreg Mach directly. The Abysskeeper, as well as shifty merchants can sometimes be seen roaming near this hidden tunnel at night. If persuasive, one might even be able Abyss from here.

Fighting Grounds

Fighting Grounds

Instructors sometimes hold class in the Fighting Grounds to have their students learn some hands-on expierience. There are also monthly Tournaments that are held here, where a students from each of the 3 houses battle eachother to win small prizes. Outside of Class and Tournaments, Students and Soldiers alike come here to train.

Garreg Mach Balcony

Garreg Mach Balcony

Garreg Mach's Balcony holds a romantic atmosphere at night. You can see all of Fodlan from here.

Garreg Mach Library

Garreg Mach Library

A gigantic Library that holds knowledge on the Church of Seiros and the History of Fodlan, as well as poetry and art.

Goddess Tower

Goddess Tower

The Goddess Tower connects to the Garreg Mach balcony. On December (Ethereal Moon) 25th, on Garreg Mach Establishing day and after the Ball that was held to celebrate this occasion, It is tradition to meet a potential Lover at the top of the Tower and confess your love. Byleth and Beylen are no exception to this tradition and confide in oneanother to help eachother plan this occasion, discussing things like crushes, gifts and timing.

Greenhouse

Greenhouse

The Green House of the Officer's Academy. Students and teachers can grow their own flower, fruit and vegetables here.

Imperial Palace

Imperial Palace

The Imperial Palace is the biggest and strongest Fort in the Adrestian Empire, as it is here, where the Emperor and the royal family reside.

Infirmary

Infirmary

Manuela is the main healer at the Officer's Academy and can usually be found in the Infirmary, which is like an office to her if she isn't mending the mortally wounded.

Jeralt's Mercenaries

Jeralt's Mercenaries

In the Imperial Year 1180 in early April (Great Tree Moon), the player character, their twin, and their father, Jeralt, camp in Remire Village when they are attacked by Kodlak and his bandits. Fighting alongside three young nobles, they manage to defend the village. During the battle, the player character (only if Byleth or Beylen) attempts to save a white-haired noble but is mortally wounded. In that moment, time suddenly stops, and they meet a mysterious green-haired child from their dreams, who scolds them for their recklessness and reveals they were the one who froze time. When time rewinds, the player character successfully saves the noble and defeats Kodlak. After the battle, Alois and the Church of Seiros arrive, recognizing Jeralt as a former knight and inviting the group to Garreg Mach Monastery. On the journey, the player speaks with their twin, confiding in them about the strange experience, only to learn that their sibling has had a similar one before.

Marketplace

Marketplace

Merchants from all over the continent gather here to sell everything from Weapons to tea.

Officer's Academy Classrooms

Officer's Academy Classrooms

The Classrooms for the Officer's Academy. There are 2 Classrooms, each assigned to one of the 3 Houses, The Black Eagles, The Blue Lions and The Golden Deer. Here Students learn all the theoretical Knowledge about Combat, War, Strategy, History and Crests.

Remire Village

Remire Village

5 Months after Byleth and Beylen join Garreg Mach, They recieve word from the church that the people of Remire have been struck by a sickness of some sort. When Byleth, Beylen and their chosen students arrive at the Village, they discover that its inhabitants have turned mindless and violent and find Tomas of all people in their midst. It is then revealed that Solon, a member of Those Who Slither In The Dark, was actually just using Tomas as a disguise and that he is the one who made the Villagers Sick. Due to some experiment Those Who Slither conducted, Our Heroes must protect the Villagers from themselves and Kill Solon and his Forces, one of which is the Death Knight, to free the Villagers from whatever sickness has befallen them.

Sealed Forest

Sealed Forest

In January of 1180, Jeralt and Byleth investigate suspicious activity near Garreg Mach Monastery, uncovering a plot by the group known as "Those Who Slither in the Dark." Lured into the Sealed Forest, they are ambushed by Kronya, who fatally wounds Jeralt. As he dies in Byleth’s arms, he expresses regret for keeping secrets and urges them to live on. Overcome with grief, Byleth pursues Kronya, only for Solon to appear and trap them in the Darkness of the Abyss, severing them from reality. Within this void, Sothis fully awakens, offering herself to Byleth, merging their souls. This transformation grants Byleth the power of the Enlightened One, restoring their strength and allowing them to escape. Now wielding divine abilities and glowing emerald eyes, Byleth slays Kronya, but Solon flees. This marks a turning point, as Byleth embraces their newfound connection to the divine, forever changed by Jeralt’s death and Sothis’ sacrifice.

Shadow Library

Shadow Library

Abyss is also home to the Shadow Library. Texts in this library include banned, obscure, or otherwise lost books that cannot be found in Garreg Mach's own collection and detail a hidden side of Fódlan's history.

Stables

Stables

The Officer's Academy's Stables, filled with all kinds of mounts, from wolves to Horses.

The Archbishop's Chair

The Archbishop's Chair

This is where Lady Rhea usually resides during the day. It is here where Professors recieve their Monthly Missions from the Church, which they must take on with their Students.

Uknown

Uknown

This is where characters are placed, who'se wherabouts are unknown, either because they are missing, hiding, outside of the Map or on another Plane entirely (like Sothis)

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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