Fantasy
Ruins, enchanted forests, and hidden secrets galore, all encompassed by a looming Infernal threat!
Author's Note: **TO AVOID SPOILERS, DON'T LOOK AT ANY SETTINGS OR INSPECT ANY CHARACTERS. IT'S BEST TO GO IN BLIND.**
This custom game has tons of races to choose from, as well as a multitude of NPC's and monsters to interact with. Get lost in the story of an internal struggle between infernal forces that are brewing deep within the land, or forge your own adventure, independent of what goes on entirely!
I personally recommend using Friends and Fables turn based combat feature, and due to the mass amounts of NPC's, locking game-changing/story-altering memories if you have the capability to do so. Some races have racial abilities that might come in handy, so make sure to ask Franz about it at the beginning of your game, and lock it into his memory as well!
Played | 33 times |
Cloned | 0 times |
Created | 59 days ago |
Last Updated | 31 days ago |
Visibility | Public |

HP Range80 - 90 (Avg: 85)
AC15
XP1100
Description
A fearsome steed of darkness, the Nightmare is a fiery horse-like creature that embodies the essence of nightmares. It roams the realms of dreams and shadows, leaving terror in its wake.
Details
Size | Large |
Type | Fiend |
CR | 4 |
XP | 1100 |
Languages | Infernal, Telepathy |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | Fire |
Damage Immunities | Poison |
Condition Immunities | Charmed, Frightened |
Actions
Fiery Charge
If the Nightmare moves at least 20 feet straight toward a target and then hits it with a hoof attack on the same turn, the target takes an extra 10 (3d6) fire damage.
Nightmare's Breath
The Nightmare exhales a 15-foot cone of fire. Each creature in that area must make a DC 15 Dexterity saving throw, taking 27 (6d8) fire damage on a failed save, or half as much damage on a successful one.