Vampire the Masquerade world illustration - Horror theme
Horror

Vampire the Masquerade

A
Anubisdarkfire

Vampires fight ancient politics, hidden powers, and the constant struggle against the beast within.


Author's Note: This world is inspired by White Wolf's Vampire the Masquerade. Themes and content for mature players (18+) only
Played12 times
Cloned3 times
Created
54 days ago
Last Updated
49 days ago
VisibilityPublic
Dementation
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Dementation

This grants the ability to learn and develop powers that manipulate minds and induce madness. The powers included are: - Haunting – Creates minor hallucinations, disturbing the target’s senses and causing unease. - Delirium – Induces erratic, bizarre behavior in the target, temporarily causing confusion and madness. - Frenzy –Forces the target into a frenzy, making them lose control and act violently or irrationally. - Madness Network – Links minds together, allowing shared thoughts or inducing chaos in a group by transmitting disturbing images and emotions. - Time of Thin Blood – Warps the target’s perception of time, distorting events and causing disorientation.

Obfuscate (Vampire Power)
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Obfuscate (Vampire Power)

Allows learning of the following skills Mask of a Thousand Faces: Create a false appearance or disguise yourself completely. Cloak of Shadows: Blend into the shadows, becoming invisible or unseen by others. Unseen Passage: Move in plain sight without being noticed, concealing your presence completely. Vanishing Act: Become completely undetectable, even to supernatural detection.

Oblivion (Vampire Power)
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Oblivion (Vampire Power)

Allows learning of the following skills Shadow Play: Manipulate shadows, using them to obscure vision or create frightening illusions. Spirit’s Touch: Interact with the spirits of the dead, communicating or summoning them for information or assistance. Shroud of Night: Create an area of darkness, preventing others from seeing or hearing within it. Oblivion’s Grasp: Manifest the power of death, temporarily creating zones of death and decay.

Fortitude (Vampire Power)
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Fortitude (Vampire Power)

Allows learning of the following skills Resilience: Increase your resistance to damage and injury, allowing you to recover from wounds quickly. Toughness: Absorb a greater degree of damage, reducing the effectiveness of physical attacks. Unyielding: Develop an unbreakable defense, becoming nearly impervious to physical harm. Resilient Flesh: Heal rapidly from even grievous injuries, granting you remarkable durability.

Animalism (Vampire Power)
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Animalism (Vampire Power)

You can learn the following abilities Feral Whispers: Speak to animals and communicate with them. You can command them to act on your behalf or relay messages. Animalism (Call of the Wild): Summon 2d4 animals within a specific area to respond to your call. Subsume the Spirit: Take control over the body of an animal, exerting influence over its actions. Master of the Wild: Command and influence animals, creating a supernatural bond to them

Thaumaturgy (Vampire Power)
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Thaumaturgy (Vampire Power)

Allows you to learn the following skills Lure of Flames: Manipulate blood and fire to summon destructive firestorms or ignite objects. Blood Bond: Create a bond between yourself and another creature, giving you influence over them. Veil of Darkness: Cloak yourself or others in a shadowy aura to conceal your movements or hide your presence. Ceremonial Magic: Cast powerful, complex rituals requiring special materials and longer casting times for a range of effects. The Ritual of the Golden Circle: Master a powerful form of Thaumaturgy, allowing for the creation of lasting magical effects.

Protean (Vampire Power)
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Protean (Vampire Power)

You can now learn the following abilities Shape of the Beast: Morph into an animal or monstrous form, gaining advantages in physical abilities. Terrifying Form: Transform your body into something grotesque or monstrous, inspiring fear. Regenerative Flesh: Heal yourself or others rapidly, using your ability to regenerate tissue. Shapeshift into Mist: Become a vaporous mist, allowing you to slip through small openings or avoid attacks.

Auspex (Vampire Power)
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Auspex (Vampire Power)

Allow you to learn the following powers Heightened Senses: Sharpen one of your five senses to an extraordinary level, allowing you to perceive things beyond the normal scope. Aura Perception: See the emotional state and nature of others by reading their aura. Telepathy: Read and communicate mentally with others within a short distance. Psychometry: Sense the history or emotions tied to objects by touching them. Precognition: Gain brief flashes of the future, allowing you to foresee events moments before they happen.

Dominate (Vampire Power)
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Dominate (Vampire Power)

Allows learning of the following skills Mesmerize: Gain the ability to mesmerize others, making them more susceptible to your suggestions. The Forgetful Mind: Erase memories or implant false memories in others. Command: Force others to obey a specific command, overriding their will. Dominating Presence: Assert your will over others, compelling them to act according to your desire.

Universal Vampiric Abilities (Vampire Power)
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Universal Vampiric Abilities (Vampire Power)

All vampires get the following vampiric abilities: Blood Healing - use blood in the vampire's system to heal wounds Vampiric Senses -You gain Darkvision out to a range of 60 feet. If you already have Darkvision, the range increases to 120 feet. Additionally, you gain proficiency in Perception checks. You can also use a bonus action to gain advantage on Perception checks made to detect hidden creatures or objects. Blood Bond - the vampire can drain a mortal until they are on the brink of death and then feed that mortal vampiric blood. Once this bond is formed the mortal will feel a draw to the vampire, to do their will. This is a strong bond and is difficult to break once started.

Celerity (Vampire Power)
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Celerity (Vampire Power)

Allows the learning of the following abilities Accelerated Movement: Move at superhuman speeds, allowing you to perform actions much faster than a normal human. Lightning Reflexes: Gain additional reflexes and actions in combat, reacting faster than your opponents. Uncanny Speed: Take extra actions in combat, increasing your combat efficiency dramatically.

Potence (Vampire Power)
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Potence (Vampire Power)

Allows learning of the following skills Might of the Beast: Enhance your physical strength, allowing you to lift, throw, and smash obstacles. Rage of the Juggernaut: Temporarily increase your strength, making your attacks devastating. Lethal Strike: Deliver powerful blows with your fists or weapons, dealing more damage. Crushing Grip: Use your strength to crush objects or incapacitate enemies with an unbreakable hold.

Presence (Vampire Power)
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Presence (Vampire Power)

This allows you to learn the following skills Awe: Instill feelings of admiration and reverence in others, making them more likely to follow your lead. Dread Gaze: Unleash a terrifying presence that causes fear and makes others hesitate in your presence. Majesty: Use your commanding presence to sway crowds and inspire loyalty in others. Entrancement: Charm others to the point of hypnotic obsession, making them eager to serve you.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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