Fantasy
Varisia is a land of ancient ruins. It hides secrets of Thassilon.
Author's Note: The town of Sandpoint welcomes you with open arms—a place of quiet beauty, seaside charm, and a fresh start. But beneath its peaceful surface lies a hidden past. Forgotten ruins dot the countryside. Old tales speak of lost empires and forbidden magics. And recently, subtle signs suggest something is beginning to stir.
From mysterious happenings in remote corners of the world to whispers of long-buried evils, fate is weaving your path into something far greater than you imagined. What begins as a simple journey will become a battle against the legacy of an empire whose sins still linger—twisting the world in unseen ways.
Rise of the Runelords is a sweeping fantasy epic where ancient secrets rise to the surface, unlikely heroes are forged in fire, and the echoes of the past demand reckoning.
Adventure awaits. The world is changing. Will you rise to meet it?
Played | 33 times |
Cloned | 1 times |
Created | 159 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Necklace of Fireballs
Rare•Gear (Wondrous Items)

Weight0.10 lb.
Description
This necklace has 1d6 + 3 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15). You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Rare |
Weight | 0.10 lb. |
Cost | 0 Gold Pieces |