Rise of the Runelords world illustration - Fantasy theme
Fantasy

Rise of the Runelords

R
Ryvian

Varisia is a land of ancient ruins. It hides secrets of Thassilon.


Author's Note: The town of Sandpoint welcomes you with open arms—a place of quiet beauty, seaside charm, and a fresh start. But beneath its peaceful surface lies a hidden past. Forgotten ruins dot the countryside. Old tales speak of lost empires and forbidden magics. And recently, subtle signs suggest something is beginning to stir. From mysterious happenings in remote corners of the world to whispers of long-buried evils, fate is weaving your path into something far greater than you imagined. What begins as a simple journey will become a battle against the legacy of an empire whose sins still linger—twisting the world in unseen ways. Rise of the Runelords is a sweeping fantasy epic where ancient secrets rise to the surface, unlikely heroes are forged in fire, and the echoes of the past demand reckoning. Adventure awaits. The world is changing. Will you rise to meet it?
Played33 times
Cloned1 times
Created
159 days ago
Last Updated
8 days ago
VisibilityPublic
Goblin Dog
CR 0Medium Beast
Goblin Dog
HP Range11 - 11 (Avg: 11)
AC10
XP100

Description

Goblin dogs are **mangy, disease-ridden rodents** grown to monstrous size, often mistaken for true canines. Favored by goblins as **mounts and guards**, these creatures are **skittish yet aggressive**, attacking in packs but quick to flee when threatened. They **thrive on filth**, feasting on rotten carrion and scraps left behind by their goblin masters. Despite their disgusting appearance, they possess an **unnatural resistance to disease**, making them resilient scavengers. Their **hairless, patchy skin constantly itches**, the result of a species-wide mange that produces **a foul-smelling dander**. This affliction spreads to other creatures through touch, causing "goblin rash," a painful, hive-like reaction. While goblins adore them, most creatures—humans, animals, even orcs—**despise goblin dogs**, finding them both pathetic and repulsive. Lacking loyalty, they abandon weak masters for stronger ones, driven by **fear, hunger, and self-preservation** rather than devotion.

Details
SizeMedium
TypeBeast
CR0
XP100
Languages-
Defenses
Armor Class10
HP Range11 - 11 (Avg: 11)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +4 to hit, Reach 5ft., one target. Hit: 5 (1d6+2) piercing damage and the target must make a successful DC 11 Constitution saving throw or contracts goblin mange.

Goblin Mange

A creature that touches or hits a goblin dog with a melee attack while within 5ft must succeed a DC 11 Constitution saving throw. On a failure the creature becomes covered in itchy rashes gaining disadvantage of Dexterity and Charisma checks for the next 24 hours. this counts as a disease.

Keen Smell

The goblin dog has Advantage on wisdom (perception) checks that rely on smell

Pack Tactics

The goblin dog has advantage on an attack roll against a creature if at least one of the goblin dog's allies is within 5ft of the creature and isn't incapacitated.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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