Fantasy
Varisia is a land of ancient ruins. It hides secrets of Thassilon.
Author's Note: Author's Notes for Rise of the Runelords:
Welcome to Varisia, a land of ancient mysteries and untamed wilderness. Here, echoes of a lost empire stir, and shadows of forgotten magic threaten to awaken. In this campaign, you will explore ruined cities, face monstrous foes, and uncover secrets buried for millennia.
Your choices will shape the fate of Sandpoint and beyond. Trust is rare, danger is real, and legends are born in moments of courage. Prepare for intrigue, adventure, and a journey that will test your bonds and challenge your destiny.
Remember: Heroes are defined not by their power, but by the choices they make. Welcome to Rise of the Runelords.
Played | 20 times |
Cloned | 1 times |
Created | 54 days ago |
Last Updated | 9 days ago |
Visibility | Public |
Gold Dragon Wyrmling
CR 3•Medium Dragon

HP Range32 - 88 (Avg: 60)
AC17
XP700
Details
Size | Medium |
Type | Dragon |
CR | 3 |
XP | 700 |
Languages | Draconic |
Defenses
Armor Class | 17 |
HP Range | 32 - 88 (Avg: 60) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons
The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one. Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.