Rise of the Runelords world illustration - Fantasy theme
Fantasy

Rise of the Runelords

R
Ryvian

Varisia is a land of ancient ruins. It hides secrets of Thassilon.


Author's Note: The town of Sandpoint welcomes you with open arms—a place of quiet beauty, seaside charm, and a fresh start. But beneath its peaceful surface lies a hidden past. Forgotten ruins dot the countryside. Old tales speak of lost empires and forbidden magics. And recently, subtle signs suggest something is beginning to stir. From mysterious happenings in remote corners of the world to whispers of long-buried evils, fate is weaving your path into something far greater than you imagined. What begins as a simple journey will become a battle against the legacy of an empire whose sins still linger—twisting the world in unseen ways. Rise of the Runelords is a sweeping fantasy epic where ancient secrets rise to the surface, unlikely heroes are forged in fire, and the echoes of the past demand reckoning. Adventure awaits. The world is changing. Will you rise to meet it?
Played33 times
Cloned1 times
Created
159 days ago
Last Updated
8 days ago
VisibilityPublic
The Desecrated Vault
The Desecrated Vault
Point of Interest
Details
Coordinates(-3945, -6011)
Description

In the raid’s aftermath, Father Zantus doesn’t at first notice Ezakien Tobyn’s desecrated vault. But soon after, he sees the stone door ajar and alerts Sheriff Hemlock, who asks the heroes to assist him in the Sandpoint Boneyard. Hemlock suspects little—maybe a trapped goblin—but wants to appraise the heroes. As they walk, he thanks them for their aid and asks about their future plans, hoping to build an alliance. At the Boneyard, he has Zantus wait at the Cathedral while the heroes help investigate. The 20-foot vault’s door is open, and the ground is churned up. A DC 12 Perception check reveals goblin and humanoid footprints. Inside, two animate dead scrolls were used to raise skeletons, left as a deadly trap. They attack immediately. A search finds the discarded scrolls and an empty sarcophagus—Tobyn’s bones are gone. Hemlock suspects the goblin raid was a distraction for the theft and urges secrecy to avoid further panic in town.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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