Fantasy
Varisia is a land of ancient ruins. It hides secrets of Thassilon.
Author's Note: Author's Notes for Rise of the Runelords:
Welcome to Varisia, a land of ancient mysteries and untamed wilderness. Here, echoes of a lost empire stir, and shadows of forgotten magic threaten to awaken. In this campaign, you will explore ruined cities, face monstrous foes, and uncover secrets buried for millennia.
Your choices will shape the fate of Sandpoint and beyond. Trust is rare, danger is real, and legends are born in moments of courage. Prepare for intrigue, adventure, and a journey that will test your bonds and challenge your destiny.
Remember: Heroes are defined not by their power, but by the choices they make. Welcome to Rise of the Runelords.
Played | 18 times |
Cloned | 1 times |
Created | 53 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Sleet Storm
Conjuration•Level 3

Description
Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused. The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a dexterity saving throw. On a failed save, it falls prone. If a creature is concentrating in the spell's area, the creature must make a successful constitution saving throw against your spell save DC or lose concentration.
Spell Details
Level | 3 |
Range | 150 |