Fantasy
A secret land hidden behind a wall of fog in another dimension, where you're given the second chance
Author's Note: Hithamar, a realm shrouded in mist and mystery, lies between the realms of life and death. It is a place where souls journey after death, seeking answers, redemption, and a chance to find peace. The inhabitants of Hithamar are those who have not yet found peace in the afterlife. They are souls who are lost, confused, or tormented by their past lives. Some are searching for answers to unanswered questions, while others are seeking redemption for their sins. When a soul arrives in Hithamar, they are stripped of their memories of their previous life. They are left to wander the realm, searching for answers. The ultimate goal of a soul's journey in Hithamar is to find peace and resolution. This may involve confronting their past lives, facing their fears, and making amends for their mistakes. One of the most significant challenges a soul may face in Hithamar is the possibility of encountering their own murderer. This encounter can be a source of great pain and anguish, but it can also be an opportunity for forgiveness and healing. Once they have achieved peace, their souls are free to move on to the next stage of their existence. Hithamar is a place of both sorrow and hope, a place where souls can find solace and redemption.
Played | 20 times |
Cloned | 0 times |
Created | 46 days ago |
Last Updated | 24 days ago |
Visibility | Public |

Cristæl Sear
Point of Interest
Details
Coordinates | (-377, 500) |
Description
Cristæl Sear is a foreboding crystal castle perched atop jagged cliffs, surrounded by a desolate landscape of lifeless rocks and glacial ice. The air is thick with an eerie silence, broken only by the whispers of the Ir'Kala cult's servants who gather here to perform dark rituals and commune with their sinister deities.
Appearance
The castle glimmers ominously in the pale light, its crystalline walls refracting shadows that dance like specters. Icy spires jut into the sky, and the ground is littered with shards of broken crystals, reflecting the gloom of the surrounding wasteland.