Fantasy
A secret land hidden behind a wall of fog in another dimension, where you're given the second chance
Author's Note: Hithamar, a realm shrouded in mist and mystery, lies between the realms of life and death. It is a place where souls journey after death, seeking answers, redemption, and a chance to find peace. The inhabitants of Hithamar are those who have not yet found peace in the afterlife. They are souls who are lost, confused, or tormented by their past lives. Some are searching for answers to unanswered questions, while others are seeking redemption for their sins. When a soul arrives in Hithamar, they are stripped of their memories of their previous life. They are left to wander the realm, searching for answers. The ultimate goal of a soul's journey in Hithamar is to find peace and resolution. This may involve confronting their past lives, facing their fears, and making amends for their mistakes. One of the most significant challenges a soul may face in Hithamar is the possibility of encountering their own murderer. This encounter can be a source of great pain and anguish, but it can also be an opportunity for forgiveness and healing. Once they have achieved peace, their souls are free to move on to the next stage of their existence. Hithamar is a place of both sorrow and hope, a place where souls can find solace and redemption.
Played | 20 times |
Cloned | 0 times |
Created | 46 days ago |
Last Updated | 24 days ago |
Visibility | Public |

The Riddle Gate
Point of Interest
Details
Coordinates | (441, 277) |
Description
The Riddle Gate is a mysterious locked exit from the underground path leading to the enchanting White Gardens of Mithcarass. To pass through, adventurers must solve a riddle posed by the ancient stone guardian that watches over the gate, testing their wit and wisdom before granting them access to the beauty beyond.
Appearance
The gate is made of intricately carved stone, adorned with vines and flowers that seem to glow faintly in the dark. A large, weathered inscription above the gate holds the riddle, while the guardian, a statue of a wise old sage, stands sentinel beside it.