Eberron: post-war pulp adventure, magic meets industry, dragonmarked houses, and ancient mysteries.
Played | 50 times |
Cloned | 5 times |
Created | 39 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Size | 0 |
Type | Bay |
Coordinates | (-7213, -3368) to (-6221, -2736) |
Azure Bay, nestled south of Droaam, belies its tranquil name. Its waters, a shimmering cerulean, mask a treacherous domain. Jagged, submerged reefs snag unwary vessels, remnants of ancient, monstrous upheavals. The bay's shores, fringed with mangrove thickets and crumbling stone, whisper of forgotten civilizations and the monstrous denizens that claim them now. Gnoll raiders, their eyes gleaming with avarice, patrol its waters in sleek, bone-crafted skiffs, preying on merchant ships foolish enough to stray too close. Merrow tribes, their haunting songs echoing through the fog-laden mornings, lurk beneath the surface, their tridents thirsting for blood. Whispers of a colossal, scaled horror, a relic of Droaam's primal past, stirring in the bay's deepest trenches, add a chilling layer of dread. The air hangs heavy with the scent of salt and decay, a constant reminder of the bay's untamed nature, and the dangers that lurk both above and below its beautiful, deceptive surface.