(rebuild planned) Eberron: post-war pulp adventure, magic meets industry, dragonmarked houses, and ancient mysteries.
Played | 63 times |
Cloned | 13 times |
Created | 87 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Size | 0 |
Type | Bay |
Crescent Bay, a brackish curve where the Shadow Marches bleed into the Demon Wastes, pulses with a raw, untamed energy. Here, the reek of swamp meets the tang of the Thunder Sea, a volatile mix mirroring the region's inhabitants. Blood Crescent, a rough-hewn port of House Tharashk, juts out, its docks bustling with narstone shipments and the gruff voices of dragonmarked prospectors. Inland, Yrlag, a village clinging to the marsh's edge, whispers of ancient orcish rituals and the secrets buried beneath the mire. The bay itself, a treacherous stretch of water, reflects the shifting power dynamics of the area: the influence of Droaam's monstrous denizens, the wild magic seeping from the Eldeen Reaches, and the ever-present threat of the Demon Wastes. This is a place of hard bargains, hidden dangers, and the promise of untold riches for those brave enough to navigate its treacherous currents.