Fantasy
Eberron: post-war pulp adventure, magic meets industry, dragonmarked houses, and ancient mysteries.
Author's Note: Eberron is a world of magic and innovation, where arcane energies fuel wondrous technology and ancient mysteries linger beneath a veneer of progress. Soaring towers of metal and glass pierce the clouds, elemental-powered airships crisscross the skies, and lightning rails connect bustling cities. But beneath this gleaming facade lies a world scarred by a devastating war, where dragons are worshipped as gods, sinister forces plot in the shadows, and the lines between good and evil are blurred.
Explore a land of vibrant cultures and diverse races, from the goblinoid nations of the Dhakaani Empire to the elf kingdoms of Aerenal and Valenar. Unearth the secrets of lost civilizations, battle monstrous creatures born of magical experiments gone awry, and forge your own destiny in a world where magic is not just a source of power, but a tool for creation, destruction, and everything in between.
Note: I figured I should publish this and let others enjoy it as well. There's a lot of room to explore. Not everything is in the exact place it should be, but they're all close enough. There are also some liberties I took with descriptions for D&D locations that didn't have anything I could find to put down.
Update: I will slowly add in Eberron themed Baldur's Gate 3 characters with lore appropriate to the setting. (I made Laezel an Astral Elf as an aesthetic change, apologize to any Githyanki lovers out there, I just didn't like the AI generated Gith art for anything the game cooked up) The Origin characters are all at a Crashed Airship outside of Sharn City.
Update: now that I understand mapaping better, I do plan on remaking Eberron and adding the older planes. I will be working on it from scratch so it will take some time. Regardless, I hope you enjoy playing in this world, it was the first one I made and it is lore accurate to Eberron.
Played | 50 times |
Cloned | 5 times |
Created | 42 days ago |
Last Updated | 18 days ago |
Visibility | Public |

Bartholomew Quill
Level 1 Gnome Wizard -
A nervous gnome wizard with ink-stained fingers and a chaotic mind, always scribbling down his next big idea while trying to prove himself in a world that seems to overlook him.
Details
Race | Gnome |
Class | Wizard |
Level | 1 |
Alignment | |
Pronouns | He/Him |
Location | -8256, -1691 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A male gnome wizard with wild, unkempt hair and perpetually ink-stained fingers. He wears an oversized, patched-up wizard's robe that seems to have seen better days, and his satchel is overflowing with scrolls and half-finished potions. His wide, darting eyes reflect his nervous energy, and he often fidgets with his robes as he speaks.
personality
Barty is anxious and excitable, often getting lost in his thoughts and ideas. He is passionate about magic and invention, but his nervousness can lead to erratic behavior. Despite his quirks, he has a good heart and is always eager to help others, even if his help often creates more problems than it solves.
backstory
Once a promising apprentice in a prestigious wizard's tower, Barty's clumsiness led to a series of magical mishaps that resulted in his expulsion. Now, he roams the streets of Ebberron, seeking to prove his worth as an inventor and spellcaster, while constantly battling his own insecurities and the chaos of his creations.
Stats
Strength
8
Dexterity
14
Constitution
10
Intelligence
16
Wisdom
12
Charisma
10
Armor Class
12
Max HP
6
Speed
30
HP
6 / 6 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook