Fantasy
Eberron: post-war pulp adventure, magic meets industry, dragonmarked houses, and ancient mysteries.
Author's Note: Eberron is a world of magic and innovation, where arcane energies fuel wondrous technology and ancient mysteries linger beneath a veneer of progress. Soaring towers of metal and glass pierce the clouds, elemental-powered airships crisscross the skies, and lightning rails connect bustling cities. But beneath this gleaming facade lies a world scarred by a devastating war, where dragons are worshipped as gods, sinister forces plot in the shadows, and the lines between good and evil are blurred.
Explore a land of vibrant cultures and diverse races, from the goblinoid nations of the Dhakaani Empire to the elf kingdoms of Aerenal and Valenar. Unearth the secrets of lost civilizations, battle monstrous creatures born of magical experiments gone awry, and forge your own destiny in a world where magic is not just a source of power, but a tool for creation, destruction, and everything in between.
Note: I figured I should publish this and let others enjoy it as well. There's a lot of room to explore. Not everything is in the exact place it should be, but they're all close enough. There are also some liberties I took with descriptions for D&D locations that didn't have anything I could find to put down.
Update: I will slowly add in Eberron themed Baldur's Gate 3 characters with lore appropriate to the setting. (I made Laezel an Astral Elf as an aesthetic change, apologize to any Githyanki lovers out there, I just didn't like the AI generated Gith art for anything the game cooked up) The Origin characters are all at a Crashed Airship outside of Sharn City.
Update: now that I understand mapaping better, I do plan on remaking Eberron and adding the older planes. I will be working on it from scratch so it will take some time. Regardless, I hope you enjoy playing in this world, it was the first one I made and it is lore accurate to Eberron.
Played | 50 times |
Cloned | 5 times |
Created | 41 days ago |
Last Updated | 17 days ago |
Visibility | Public |

Riven Blackwater
Level 5 Half-Elf Rogue -
A cunning half-elf smuggler with a heart of gold, Riven Blackwater navigates the bustling trade hub of The Hilt, always seeking his next big score while keeping his past at bay.
Details
Race | Half-Elf |
Class | Rogue |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -3828, -3407 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A male half-elf rogue with tousled dark hair and piercing green eyes. He wears a dark leather coat adorned with hidden pockets, and his attire is practical yet stylish, allowing for ease of movement. His skin is slightly tanned from time spent outdoors, and he has a few scars that hint at his dangerous lifestyle.
personality
Cunning and resourceful, Riven is always calculating his next move. He has a charming demeanor that masks his ruthless nature, and he values loyalty above all else. Despite his criminal lifestyle, he has a soft spot for the underdog and often helps those in need, albeit for a price.
backstory
Riven Blackwater grew up in the shadowy alleys of Sharn, learning the art of deception and stealth from a young age. After a series of unfortunate events involving a rival smuggler, he found himself on the run and took refuge in The Hilt, where he quickly established himself as a skilled smuggler. He now operates a network of contacts, moving goods and information through the bustling bay, always looking for the next big score while keeping one step ahead of the law.
Stats
Strength
10
Dexterity
16
Constitution
14
Intelligence
12
Wisdom
13
Charisma
15
Armor Class
15
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Riven Blackwater is not a spellcaster.