Eberron: The Continent of Khorvaire world illustration - Fantasy theme
Fantasy

Eberron: The Continent of Khorvaire

P
Pollution

Eberron: post-war pulp adventure, magic meets industry, dragonmarked houses, and ancient mysteries.


Author's Note: Eberron is a world of magic and innovation, where arcane energies fuel wondrous technology and ancient mysteries linger beneath a veneer of progress. Soaring towers of metal and glass pierce the clouds, elemental-powered airships crisscross the skies, and lightning rails connect bustling cities. But beneath this gleaming facade lies a world scarred by a devastating war, where dragons are worshipped as gods, sinister forces plot in the shadows, and the lines between good and evil are blurred. Explore a land of vibrant cultures and diverse races, from the goblinoid nations of the Dhakaani Empire to the elf kingdoms of Aerenal and Valenar. Unearth the secrets of lost civilizations, battle monstrous creatures born of magical experiments gone awry, and forge your own destiny in a world where magic is not just a source of power, but a tool for creation, destruction, and everything in between. Note: I figured I should publish this and let others enjoy it as well. There's a lot of room to explore. Not everything is in the exact place it should be, but they're all close enough. There are also some liberties I took with descriptions for D&D locations that didn't have anything I could find to put down. Update: I will slowly add in Eberron themed Baldur's Gate 3 characters with lore appropriate to the setting. (I made Laezel an Astral Elf as an aesthetic change, apologize to any Githyanki lovers out there, I just didn't like the AI generated Gith art for anything the game cooked up) The Origin characters are all at a Crashed Airship outside of Sharn City. Update: now that I understand mapaping better, I do plan on remaking Eberron and adding the older planes. I will be working on it from scratch so it will take some time. Regardless, I hope you enjoy playing in this world, it was the first one I made and it is lore accurate to Eberron.
Played50 times
Cloned5 times
Created
41 days ago
Last Updated
17 days ago
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Priestess Gut Ironbrand
Priestess Gut Ironbrand
Level 5 Goblins Cleric -
A chilling goblin cleric of the Blood of Vol, Priestess Gut Ironbrand wields unsettling authority in Darguun, using her necromantic powers to heal and manipulate, all while seeking the secrets of the Mournland.
Details
RaceGoblins
ClassCleric
Level5
Alignment
PronounsShe/Her
Location-7733, -1484
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A female goblin cleric with green skin and sharp features, Gut has piercing yellow eyes that gleam with fanaticism. She wears dark, tattered robes adorned with symbols of the Blood of Vol, and her hands are often stained with the remnants of her blood rituals. Her hair is long and unkempt, cascading down her back, and she carries a bone staff that serves as both a weapon and a focus for her divine magic.
personality
Chillingly calm and fanatically devoted to the Blood of Vol, Gut is both unsettling and charismatic, drawing followers with her promises of power and eternal life. She is determined and relentless in her pursuit of the Keeper's influence.
backstory
Priestess Gut Ironbrand is a formidable goblin cleric of the Blood of Vol, holding unsettling authority within the Darguun warbands. She is a True Soul of the Keeper, having undergone a ritual that allows her to commune directly with the divine. Her origins are shrouded in mystery, with rumors of her training in a hidden enclave and her discovery of a manifest zone to Mabar. Arriving in Darguun with fervent zeal, she preaches a gospel of undeath and attracts a devoted following. Serving as a spiritual advisor and healer, her methods are unconventional, often leaving her patients disturbed. She seeks access to the Mournland, believing it holds ancient secrets of the Blood of Vol.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
18
Charisma
14
Armor Class
15
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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