Eberron: post-war pulp adventure, magic meets industry, dragonmarked houses, and ancient mysteries.
Played | 50 times |
Cloned | 5 times |
Created | 41 days ago |
Last Updated | 17 days ago |
Visibility | Public |

Coordinates | (7731, 2567) |
Dreadhold is a prison island established by Karrn the Conqueror as a place for exiling overthrown rulers and out-of-favor courtiers. Later, the early Galifar kings converted it into an almost inescapable prison for the most dangerous criminals from across the continent, including those sent there as punishment for wartime atrocities during the Last War. The island is managed by the dwarves of House Kundarak, who consider a tour of duty at Dreadhold to be equivalent to exile. The prison is designed to hold up to three hundred prisoners, with the current average being around two hundred. Dreadhold is known for its grim and functional design, with the western side of the island devoted to House Kundarak operations, including mystical workshops, living quarters for visiting nobles, and massive vaults for storing treasures. It's known for its strong security measures, such as an antimagic field to reveal the presence of invisible intruders or disrupt magical disguises.
The island features grim, functional architecture with imposing stone walls and watchtowers. The western side houses House Kundarak's operations, including mystical workshops and vaults, all under the watchful eyes of guards and magical wards.