Star Wars: The New Republic world illustration - Science Fiction theme
Science Fiction

Star Wars: The New Republic

M
Muttboy

Set fifteen years after the fall of galactic empire, the galaxy filled with chaos.


Author's Note: This is a made up alternative to the sequel trilogy as I have a lot of issues with the sequel trilogy and wanted to create my own. A big one being the stupid starkiller weapon basically wiping out the new republic to basically undo everything the original trilogy did. There's still going to be elements from series like the mandalorian but for the most part this should not be pulling from the sequel trilogy. This will focus more on things I imagine the galaxy dealing with while trying to rebuild the republic. A few notes: Due to the fact that I'm trying to create a galactic sized world in a 2000 km square areas and points of interests may not play nice. Things being closer together is going to have Franz seeing more. So use the right tab to always move any npc that shouldnt be in the scene a short distance away. Franz may also try and use poi on a separate planet, so you might need to watch where he moves you, generates locations, and double checking that he's not acting like tatooine's sarlaac is on Hoth or something.
Played103 times
Cloned15 times
Created
38 days ago
Last Updated
8 days ago
VisibilityPublic
Acklay
CR 14Large Monstrosity
Acklay
HP Range180 - 220 (Avg: 200)
AC18
XP12000

Description

The Acklay is a massive, non-sentient creature that thrives in both aquatic and terrestrial environments. With its formidable size and predatory instincts, it is a fearsome hunter, using its unique sensory abilities to track prey.

Details
SizeLarge
TypeMonstrosity
CR14
XP12000
Languagesunderstands Aquan but cannot speak
Defenses
Armor Class18
HP Range180 - 220 (Avg: 200)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 25 (3d10 + 6) piercing damage.

Claw

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 20 (2d10 + 6) slashing damage.

Electric Sense

The Acklay can sense the body electricity of creatures within 60 feet, granting it advantage on attack rolls against grappled targets.

Multiattack

The Acklay makes three attacks: one with its bite and two with its claws.

Spear Leg

The Acklay can make a special attack with its pointed legs. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 6) piercing damage, and the target must succeed on a DC 18 Strength saving throw or be grappled.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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