Grandor world illustration - Fantasy theme
Fantasy

Grandor

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A fantasy world with deep political turmoil.


Author's Note: A fantasy world with deep political turmoil. Alongside that, a covant secretely wishes to free the Evil Wizard Golandor
Played4 times
Cloned2 times
Created
83 days ago
Last Updated
12 days ago
VisibilityPublic
Atomic Bomb
9

Atomic Bomb

Unleash a devastating explosion at a target location, dealing massive damage to all creatures within a wide radius. The explosion creates a blinding flash and a shockwave that can knock back those caught in its blast.

Crush
3

Crush

A surge of electric magic courses through you, enhancing your physical strength for a brief moment. Your next melee attack deals additional damage and may stun the target if they fail a saving throw.

Might 2
2

Might 2

Channel primal energy to enhance your physical strength, granting immense power for a short duration. While under the effects of this spell, your Strength score increases by 8, and you gain advantage on all Strength checks and saving throws.

Might
1

Might

You channel primal energy to enhance your physical strength, granting you immense power for a short duration. While under the effects of this spell, your Strength score increases by 4, and you gain advantage on Strength checks and saving throws.

Earthquake
7

Earthquake

By channeling your connection with the earth, you create a powerful tremor that shakes the ground in a wide area. All creatures within range must brace themselves as the earth quakes violently, potentially causing damage and knocking them prone.

Speak with Nature
1

Speak with Nature

This spell allows the caster to communicate with animals and plants, understanding their thoughts and feelings. The caster can ask questions and receive answers in a manner that is intuitive and instinctual, bridging the gap between humanoids and the natural world.

Clone Self
5

Clone Self

You create up to 10 exact copies of yourself, each capable of acting independently. These clones last for the duration of the spell and can mimic your actions, but they cannot cast spells or use magical abilities.

Vine of Shared Suffering
4

Vine of Shared Suffering

You create a magical vine that connects you to a target within range. Any damage either you or the target takes is mirrored to the other, creating a bond of shared pain that lasts for the duration of the spell.

Verdant Surge
3

Verdant Surge

You summon a wave of nature's energy that revitalizes allies and entangles foes. Allies within range regain hit points, while enemies must succeed on a Strength saving throw or become restrained by vines for the duration.

Wind Leap
2

Wind Leap

You harness the power of the wind to walk on air, allowing you to traverse great heights and distances. For the duration of the spell, you can move across surfaces that are normally inaccessible, such as clouds or the tops of trees, as if they were solid ground.

Vine Grasp
2

Vine Grasp

You summon a mass of enchanted vines that reach out to ensnare a target within range. The vines attempt to grapple the target, restraining them.

Nature's Bow
3

Nature's Bow

You channel the essence of nature to morph nearby vines and wood into a large, sturdy bow and a single arrow. You can then fire the arrow at a target, dealing damage and potentially ensnaring them in magical vines.

Quicken 5
9

Quicken 5

This spell grants the caster an extraordinary burst of speed, increasing their movement speed by 100 feet for the duration. The caster becomes a blur, able to traverse the battlefield with unmatched agility, evading attacks and reaching distant locations in the blink of an eye.

Golandor's Invasion
9

Golandor's Invasion

Golandor's Invasion allows the caster to invade the mind of a target, gradually bending their will to serve the caster. Over time, the target experiences visions and whispers that compel them to loyalty, potentially leading to a complete transformation into a devoted servant of Golandor.

Shadow's Wrath
8

Shadow's Wrath

Unleash a torrent of dark energy that engulfs your enemies in shadows, dealing devastating damage and potentially sapping their strength. The shadows linger, causing fear and weakness in those who survive the initial onslaught.

Shadow's Wrath 2
9

Shadow's Wrath 2

Unleash a torrent of dark energy that engulfs your enemies in shadows, dealing devastating damage and potentially sapping their strength. The shadows linger, causing fear and weakness in those who survive the initial onslaught.

Shadow Grab
5

Shadow Grab

You manipulate the shadows around you, extending them to ensnare a target within range. The target must succeed on a Strength saving throw or be restrained by the shadows for the duration, unable to move or take actions.

Total Blindness
1

Total Blindness

You unleash a wave of dark energy that envelops the target's eyes, rendering them completely blind for the duration of the spell. The target must rely on other senses, making it difficult to navigate and fight effectively.

Summon Shadow Beast
3

Summon Shadow Beast

You conjure a fearsome Shadow Beast from the depths of the Shadow Realm. This creature obeys your commands and can be used to intimidate foes or assist in combat, vanishing back into the shadows when defeated or dismissed.

Thumbdore's Might
4

Thumbdore's Might

Una Thumbdore channels her inner strength, greatly enhancing the power of her next attack. The spell imbues her with a surge of energy, allowing her to strike with unparalleled force.

Strength of the Grand Excalibur
5

Strength of the Grand Excalibur

Channel the legendary power of the Grand Excalibur, enhancing your physical prowess. For the duration of the spell, your speed and strength are significantly increased, allowing you to move with unparalleled agility and strike with devastating force.

Radiant Excalibur
3

Radiant Excalibur

A spell of the knights of the Grand Excalibur, you cause your body to glow with radiant light, illuminating the surrounding area. This spell not only brightens the darkness but also instills courage in your allies, granting them a sense of hope and strength.

Energy Shield
1

Energy Shield

You create a shimmering barrier of energy that absorbs the impact of a single attack directed at you. The shield lasts until it blocks an attack or until the start of your next turn, whichever comes first.

Emboldened Slash
1

Emboldened Slash

You channel magical energy into your sword, enhancing your strike with arcane power. This spell allows you to make a melee weapon attack that deals additional magical damage, inspiring confidence in your allies.

Everclaw Fury Strike
8

Everclaw Fury Strike

Infuses her sword with magic which is then released when she swings

Quicken 4
8

Quicken 4

Increases the user's speed by +50

Quicken 3
5

Quicken 3

Increases the user's speed by +30

Quicken 2
2

Quicken 2

Increases the user's speed by +15

Quicken
1

Quicken

Increases the user's speed by +5

Strength Boost
0

Strength Boost

Boosts the users physical strength by +2

Dash
0

Dash

The user dashes a short distance quickly.

Personality Alteration
2

Personality Alteration

Can be used to alter a person's personality

Single Order Mind Control
0

Single Order Mind Control

The spell allows the user to give a single order to whoever the spell is used on, and that person must obey the order.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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