Fallout world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Fallout

H
HeLLDaN

A world after nuclear war: radiation, mutants, raiders, dark humor, and moral dilemmas.


Author's Note: For me, the first two parts of the game are primarily a source of inspiration. Fallout 1, 2
Played44 times
Cloned4 times
Created
35 days ago
Last Updated
30 days ago
VisibilityPublic
Toxic caves
Toxic caves
Area
Details
Size0
TypeDungeon
Coordinates(451, 1845) to (469, 1862)
Description

Situated near the town of Modoc. The caves are infested with venomous creatures, including giant radscorpions and mutated ants, making them a perilous area for explorers. The site is linked to the game’s main questline, as the protagonist must navigate the caves to retrieve a crucial item—the GECK (Garden of Eden Creation Kit)—or confront threats tied to the Enclave’s plans. The caves are also infamous for their environmental dangers, such as toxic gas traps and narrow tunnels, requiring players to balance combat preparedness with survival strategies. A notable feature is the presence of Myron , a chem-addicted ghoul scientist who provides information on drugs and weapons. The Poison Caves underscore the game’s themes of post-apocalyptic decay and the struggle for resources, blending challenging combat with narrative depth.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service