A world after nuclear war: radiation, mutants, raiders, dark humor, and moral dilemmas.
Played | 44 times |
Cloned | 4 times |
Created | 35 days ago |
Last Updated | 30 days ago |
Visibility | Public |
Size | 0 |
Type | Dungeon |
Coordinates | (451, 1845) to (469, 1862) |
Situated near the town of Modoc. The caves are infested with venomous creatures, including giant radscorpions and mutated ants, making them a perilous area for explorers. The site is linked to the game’s main questline, as the protagonist must navigate the caves to retrieve a crucial item—the GECK (Garden of Eden Creation Kit)—or confront threats tied to the Enclave’s plans. The caves are also infamous for their environmental dangers, such as toxic gas traps and narrow tunnels, requiring players to balance combat preparedness with survival strategies. A notable feature is the presence of Myron , a chem-addicted ghoul scientist who provides information on drugs and weapons. The Poison Caves underscore the game’s themes of post-apocalyptic decay and the struggle for resources, blending challenging combat with narrative depth.