A world after nuclear war: radiation, mutants, raiders, dark humor, and moral dilemmas.
Played | 44 times |
Cloned | 4 times |
Created | 35 days ago |
Last Updated | 30 days ago |
Visibility | Public |
Size | 0 |
Type | City |
Coordinates | (651, 1584) to (720, 1647) |
The Hole is a treacherous underground complex set in a post-apocalyptic wasteland, characterized by toxic fumes, crumbling tunnels, and deadly traps. The area is overrun by mutated creatures, including glowing radscorpions and hostile humanoids, posing significant risks to explorers. Central to the narrative, it is tied to the search for the GECK (Garden of Eden Creation Kit), a legendary device believed to restore lost ecosystems. The location challenges visitors with environmental hazards, such as gas leaks and unstable terrain, demanding caution and resourcefulness. A notable encounter involves Sulik , a tribal guide who aids in navigating the dangers while offering insight into local lore. The Hole embodies themes of desolation and the clash between survival instincts and utopian aspirations in a shattered world.