A world after nuclear war: radiation, mutants, raiders, dark humor, and moral dilemmas.
Played | 46 times |
Cloned | 4 times |
Created | 37 days ago |
Last Updated | 32 days ago |
Visibility | Public |
Description
Ghouls are humans mutated by extreme radiation into decaying, immortal beings with heightened resilience. Marginalized for their grotesque appearance, many retain intelligence, forming settlements like Necropolis, while others become feral. Their radiation immunity and longevity make them vital to ecosystems, yet they face prejudice. Central to quests on survival and ethics, they symbolize decay and perseverance in a shattered world.
Ghouls are humans mutated by extreme radiation into decaying, immortal beings with heightened resilience. Marginalized for their grotesque appearance, many retain intelligence, forming settlements like Necropolis, while others become feral. Their radiation immunity and longevity make them vital to ecosystems, yet they face prejudice. Central to quests on survival and ethics, they symbolize decay and perseverance in a shattered world.