New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5497 times |
Cloned | 198 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Size | 0 |
Type | Wasteland Outpost |
On the ragged fringe of New Vance City, where the Perimeter Watch thins to scattered gunposts and gutted barricades, the Raider’s Camp Zone festers like a cauterized wound. It isn’t a single camp—it’s a patchwork of ruined overpasses, bombed-out motels, and twisted scrapyards, all claimed by feral packs too erratic for even the Gear Rats. These Raiders aren’t a faction—they're the fallout of civilization's collapse: unaligned, unhinged, and unrelenting. They swarm for blood, fuel, or noise, led by brutes with names like Wreckjaw or Blister-King. Half-mad and sunburned, they light their kill-vehicles with skulls and chain-spinners, marking each raid in blood and rust. The Perimeter Watch dares only occasional strikes—anything more invites ambush. Inside the city, their name is a curse. But out here, where the air crackles with propane fires and screams, it’s just another warning carved into a rusted wall: “They’re hungry again.”
Jagged tents and rusted RVs huddle around bonfires belching black smoke. Spiked vehicles glint beneath salvaged tarps, their frames painted with blood-red symbols. Shambling figures in patchwork armor sharpen machetes under flickering neon signs salvaged from dead highways. The sky glows orange with smoke and dusk-light, casting long shadows over piles of bones and scrap. Every corner looks one bad mood away from slaughter.