New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5497 times |
Cloned | 198 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Size | 0 |
Type | No-Man’s-Land |
This scorched scar of earth snakes through the Perimeter Outskirts, a desolate corridor worn flat by the relentless march of shamblers. The Migration Path isn’t a road—it’s a wound, cut open and kept raw by the infected who follow some unseen instinct deeper into New Vance. The Perimeter Watch tries to hold the line, setting up barricades, laying mines, and burning back the dead, but the path always reopens. The shamblers don’t deviate, don’t tire—they just move, sometimes in dribbling packs, sometimes in stampedes that flatten entire watchposts. Raiders lurk nearby like carrion birds, picking off weakened survivors and scavenging remains. There’s no safety here, no cover, just the unending threat of a breach. Patrols are often last stands. This isn't just a high-threat zone—it's a countdown clock, ticking toward the day the city can’t hold them back.
The ground along the Migration Path is churned into cracked mud and bone-splintered dust, littered with broken barricades and the blackened remains of purged shamblers. Floodlights mounted on rusting towers cast wavering beams through the ever-present haze. Watchmen silhouettes flicker behind gun nests while shambler shadows writhe at the edges, always advancing.