Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 591 times |
Cloned | 38 times |
Created | 31 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Citadel Council
Area
Details
Size | 0 |
Type | Lore |
Coordinates | (-1126, 1186) to (-1075, 1236) |
Description
The Citadel Council is the provisional government of New Vance City, a group of elected officials and influential figures who strive to maintain order and rebuild society. Their leader, a charismatic former city planner named "Eleanor," seeks to restore a semblance of normalcy to the fractured city. They are responsible for making difficult decisions, balancing the needs of the city with the limited resources available. They are constantly trying to rebuild the city. They are the ones that decide who gets what resources, and who gets what jobs. They are the leaders of New Vance City.