Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 590 times |
Cloned | 38 times |
Created | 31 days ago |
Last Updated | 1 days ago |
Visibility | Public |
The Broker of Secrets
Area
Details
Size | 0 |
Type | Lore |
Coordinates | (-1147, 1221) to (-1132, 1236) |
Description
Information is the Syndicate's most potent weapon. They maintain an extensive network of informants, from street urchins to Citadel insiders, gathering data on rival gangs, resource availability, and even the Council's plans. This information is then used to manipulate markets, sabotage rivals, and secure their own dominance. They are masters of espionage, using coded messages, hidden drops, and anonymous intermediaries to maintain their secrecy. They have also been known to use blackmail, and extortion, to gain information. The Syndicate's ability to gather, and use, information, makes them a formidable force.