Survival in New Vance world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Survival in New Vance

P
Pollution

In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played591 times
Cloned38 times
Created
31 days ago
Last Updated
1 days ago
VisibilityPublic
The Aqueduct Wars
The Aqueduct Wars
Area
Details
Size0
TypeLore
Coordinates(-1236, 1186) to (-1221, 1201)
Description

Control of the Waterworks wasn't easily maintained. Rival gangs, desperate for access to clean water, challenged the Hegemony's authority. This led to the "Aqueduct Wars," a series of brutal skirmishes fought in the dripping tunnels and rusted reservoirs of the plant. Valve, however, was a master strategist. He understood the terrain better than anyone, using the very infrastructure he controlled as a weapon. He flooded tunnels to drown his enemies, rerouted water flow to create traps, and even weaponized the pressure of the pipes to blast intruders away. These battles weren't just about territory; they were about the very essence of survival. The Hegemony's victory solidified their dominance, proving that in a world where water was scarce, knowledge of its distribution was power. The scars of these wars, the bullet-riddled pipes and flooded chambers, served as a grim testament to the Hegemony's ruthless efficiency.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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