Post-Apocalyptic
New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 5545 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Rotjaw Rex
Level 5 Augmented Shambler Hunter -
A brutal Augmented Shambler Hunter with a high tolerance for biohazard waste, hunting shamblers in the contaminated riverbed with ruthless efficiency.
Details
Race | Augmented |
Class | Shambler Hunter |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -621, -485 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit | 0 |
Credit | 0 |
Cred-Bit | 0 |
appearance
Rotjaw Rex cuts a brutal silhouette against the smog-stained sky. Towering and broad-shouldered, his body is a battlefield of surgical grafts, chemical burns, and muscle scarred into slabs. His skin—once a natural tan—is now tinged greenish-yellow, marbled with subdermal tubing from years of exposure to industrial runoff and toxin-laced water. His eyes burn cold blue, not from emotion but from low-grade LED irises wired into his skull. His lower jaw—fully replaced after a shambler ambush—juts forward with matte steel plating, earning him his nickname. He wears a reinforced vest built from fused tire rubber and boiler plate, with hydro-laced gauntlets pulsing with fluid and servos. Chipped hazard runes are painted across his biceps, and a breather rig dangles from his shoulder like a mechanical snake. Every part of him says: “do not approach unless you want broken.”
personality
Rex is ruthless, practical, and unapologetically self-serving. He has no allegiance to any faction or code—just a burning drive to survive, improve, and kill the shamblers that clawed their way into his veins. He operates by a brutal logic: if something slows you down, tear it off. If someone gets in your way, put them down fast. He doesn’t enjoy violence—but he respects it. Conversation with Rex is clipped and mechanical unless you're offering him a better kill.
backstory
Once a grunt-level merc with the Solar Guardians, Rex was assigned to cleanup patrols along the Waterworks’ edge—specifically the Biohazard Zone where chemical backflow meets shambler nests. A runoff breach left him half-dead and fully dosed in mutagenic waste. Declared KIA and dumped in a corpse trench, he clawed back to life with the help of stolen augment kits from a rusted Guardian outpost and rogue Syndicate tech. Now, he hunts the very infected that nearly killed him—less for justice, more because killing them feels like the only thing left that makes sense. He sells choice parts to black market doctors and trades biofluid canisters to the Hegemony in exchange for gear, but he's loyal to no banner. Just the hunt.
Stats
Strength
18
Dexterity
14
Constitution
16
Intelligence
10
Wisdom
12
Charisma
8
Armor Class
16
16
16
Max HP
45
Speed
30
HP
45 / 45 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook