Post-Apocalyptic
New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 5549 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Green Thumb Gemma
Level 1 Baseline Human Cultivator -
A nurturing Baseline Human Cultivator dedicated to growing food in harsh conditions, Gemma believes in the resilience of life and shares her knowledge with others.
Details
Race | Baseline Human |
Class | Cultivator |
Level | 1 |
Alignment | |
Pronouns | She/Her |
Location | 49, 558 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit | 0 |
Credit | 0 |
Cred-Bit | 0 |
appearance
Gemma wears practicality like armor—loose, sun-faded overalls patched with copper wiring, and a tan solar-sleeve shirt that doubles as insulation and protection. Her boots are scavenged from pre-Collapse maintenance crews, reinforced with rubber tubing and mesh. A worn satchel jingles with jury-rigged tools: bulb pliers, nutrient injectors, even a cracked UV scanner clipped to her belt. Her long brown hair is twisted into a braid threaded with wild-growing bloomstraps—edible flower-vines she cultivates for both color and calories. Green eyes shine beneath dirt-smudged goggles, reflecting the glow of LED grow-panels and solar mirrors. Her hands are cracked, calloused, and caked in synthetic soil—but they move with the precision of someone who coaxes miracles from rot and ruin. She smells faintly of chlorophyll and vinegar-cleaned plastics. Amid the decay of the Sprawl, Gemma looks like living proof that life hasn't given up just yet.
personality
Gentle but unyielding, Gemma believes food is hope, and hope must be nurtured. She’s patient, attentive, and carries a kind of quiet defiance against the cold logic of survival. She refuses to weaponize her produce or hoard for profit. While loyal to the Solar Guardians for the protection they offer, she’s not blind to their authoritarian edges—and she’ll push back when protocol threatens growth. Her optimism is fierce, but never naïve.
backstory
Gemma Orell was a pre-Collapse botanist specializing in urban sustainability—back when “urban” still meant something. When the world fell, she fled into the Solar Sprawl, where remnants of rooftops and tech ruins became her sanctuary. Taken in by the Solar Guardians under a civic labor pact, Gemma now oversees hydroponic production in the sprawl’s irradiated greenhouses. Her work keeps hundreds fed on rationed greens, and she’s developed nutrient systems that run on reclaimed graywater and photosensitive mesh. Though not a soldier, she’s fiercely protective of the gardens. She’s hidden seeds like secrets, bartered compost for intel, and once fended off a starving raider with a pruning hook. For Gemma, every sprout is resistance, every harvest a tiny rebellion against collapse. Life might be rationed in New Vance—but she still plants for abundance.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
15
Wisdom
16
Charisma
13
Armor Class
12
11
11
Max HP
10
Speed
30
HP
10 / 10 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook