Post-Apocalyptic
New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 5545 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Shadow Simon
Level 5 Baseline Human Trader -
A cunning Baseline Human Trader who thrives in the shadows of the Whispering Tunnels, always seeking the next profitable deal while remaining elusive and mysterious.
Details
Race | Baseline Human |
Class | Trader |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -609, 356 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit | 0 |
Credit | 0 |
Cred-Bit | 0 |
appearance
Shadow Simon looks like he stepped out of a corrupted surveillance feed—half-shadow, half-style. His short, coal-black hair is perpetually matted with dust, but a single chrome streak catches stray neon whenever he moves. A jagged scar splits his upper lip, barely visible under the shifting scarves and masks he wears. His eyes are surgically tinted a brilliant, unnatural green, pulsing faintly in darkness—possibly augmented, definitely unsettling. A tattered synth-leather coat hangs off his frame, stitched together with memory-fiber panels and dataports. Hidden pockets bulge slightly with smuggled wares—some pulsing with light, others hissing faint static. Even his boots are modified: magnetic soles for silent movement across steel and circuitry. Everything about him says “don’t follow me.” And if you do, make sure you have something to trade.
personality
Simon is a walking contradiction—charming, sarcastic, and calculating to a surgical degree. He thrives in ambiguity, rarely committing to any cause beyond profit and autonomy. He speaks in riddles, makes deals with both fanatics and fixers, and treats loyalty like a rental. Yet there's a strange nobility to his cynicism; he hates institutions, not people. If you’re sharp, he'll talk to you. If you're dumb, you're a mark. Either way, he smiles the same.
backstory
Once a black market liaison in the Citadel's pre-Collapse corporate sector, Simon vanished during the riots of 2069—only to resurface a year later running his own encrypted trade loop in the Whispering Tunnels beneath the city. Now, he brokers dangerous deals between desperate scavvers and tech-hungry Syndicate clients. His network spans from the Neural Bazaar to the Radiant Core, and nobody knows how many aliases he burns through each cycle. He's a myth with a merchandise list.
Stats
Strength
10
Dexterity
16
Constitution
12
Intelligence
14
Wisdom
13
Charisma
18
Armor Class
15
16
16
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook