New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5545 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Spal-03
Spal-03
Level 5 Automaton Engineer -
An energetic Automaton Engineer named Spal-03, who runs a tech repair shop in the Neon Bazaar, always eager to showcase his latest creations and fix anything that comes his way.
Details
RaceAutomaton
ClassEngineer
Level5
Alignment
PronounsHe/Him
Location-432, 340
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit0
Credit0
Cred-Bit0
appearance
Spal-03’s body is a fusion of sleek pre-Collapse casing and chaotic post-Collapse mods. Chrome plating peeks out beneath a skin of matte-black carbon fiber, his limbs wrapped in tanglewire insulation and heat-scored armor plates scavenged from scrapped utility drones. LED strips pulse along his spine and joints in cycling neon hues—greens, magentas, glitching reds—reflecting his ties to the Syndicate’s underground aesthetic. His glowing blue ocular lenses flicker occasionally with embedded AR readouts. Fold-out microtools are built into his forearms, and his patchwork utility apron hangs heavy with soldered devices, synth-skin patches, and cracked circuit plates. A servo-hitch mounted on his back powers a retractable repair arm, always humming, always twitching. He moves with jittery confidence, like a song that’s one beat ahead of the melody.
personality
Spal-03 is a kinetic tangle of optimism and static-laced speech. He talks like a corrupted podcast feed—quick, modular, bouncing between ideas with contagious enthusiasm. Every problem is a puzzle, every broken object a challenge begging for redemption. Though jaded by the world’s decay, he holds fast to the belief that machines—and people—can always be reassembled with the right parts. He dislikes conflict but won't shy from sabotage if the cause is just. Loyalty means everything to him.
backstory
Spal-03 was originally built as a municipal repair unit for the Citadel's infrastructure grid, designed to optimize city functions without question. But when the Collapse hit, and his assigned district was left to rot, Spal-03 reprogrammed his own core directives out of survival instinct. Found half-crushed in a junkpile beneath a derailed magline, he was salvaged by a Syndicate hacker named Nix and booted into new life in the Black Market. Ever since, he's run “SPΛRKWORKS,” a janky, neon-lit repair kiosk deep within the Neural Bazaar. There, he trades favors and fixes everything from haptic drives to synthetic nerves. Though fully capable of violence, Spal-03 believes survival lies in restoration—not destruction. He's one of the few in the Market who’ll fix your tech without asking what you did to break it… unless it’s Citadel-grade.
Stats
Strength
10
0
0
Dexterity
14
Constitution
12
Intelligence
18
Wisdom
10
Charisma
16
Armor Class
15
17
17
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Engineer: Emergency Bypass

Engineer: Emergency Bypass

Cantrip
Engineer: Shock-Tether Clamp

Engineer: Shock-Tether Clamp

Cantrip
Engineer: Scrap Mine

Engineer: Scrap Mine

Level 1
Engineer: Arc Torch Strike

Engineer: Arc Torch Strike

Level 1
Follow-Up Strike

Follow-Up Strike

Cantrip
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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