Post-Apocalyptic
New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 5545 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Elizabeth Rosewood
Level 5 Baseline Human Trader -
A pragmatic and resourceful Baseline Human Trader, Elizabeth Rosewood navigates the harsh realities of post-apocalyptic New Vance City with sharp intuition and a flicker of optimism.
Details
Race | Baseline Human |
Class | Trader |
Level | 5 |
Alignment | |
Pronouns | She/Her |
Location | -502, -41 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit | 25 |
Credit | 75 |
Cred-Bit | 100 |
appearance
Elizabeth stands as a rare thread of grace amid the frayed edges of New Vance. Her hazel eyes gleam with cautious warmth, offset by the ever-present tension in her jaw—a woman too used to flinching before the shot lands. Her black hair, messy but clean, cascades in thick waves often tied back with fabric scavenged from ration pouches. She wears earth-toned layers: a patchwork cloak draped over a stitched-up jumpsuit and a weatherproof trader’s vest peppered with hidden compartments. Scars lace her palms from years of scavenging and barter brawls. A salvaged breathing mask dangles at her hip beside an old-world botany book, bound in cracked synth-leather. Smudges of oil and pollen linger on her fingertips. Her boots are mismatched, soles reworked from filtration grates. Amid the neon rot and ruin, she looks like someone trying—against all odds—to coax green from concrete.
personality
Elizabeth is grounded, sharp, and quietly haunted. She hides her grief behind resourcefulness and sarcasm, shielding a core of stubborn hope. She reads people like ledgers—carefully, line by line—and trades as much in trust as she does in goods. Though outwardly calm, she's driven by guilt and longing. To her, a working irrigation node is more valuable than a gun. She doesn’t fight to win—she negotiates to survive, and maybe, just maybe, to rebuild something better.
backstory
Born in the last clean year before the Collapse, Elizabeth grew up in the Citadel’s shadow but far from its grip. Her grandfather—a botanist who once maintained rooftop greenhouses for elite tower residents—vanished during the chaos, leaving behind a seed vault schematic and a dog-eared notebook filled with strange plant diagrams and chemical-resistant hybrid notes. As the world turned to barter and blood, Elizabeth adapted. She carved out a niche as a mobile trader, moving between Shadow Syndicate markets and Perimeter Watch outposts, offering rare seeds, meds, and info for protection and parts. Each step, each trade, brings her closer to unlocking the vault and, perhaps, regrowing the world in her grandfather’s image. She’s not chasing profit. She’s chasing renewal.
Stats
Strength
10
Dexterity
16
Constitution
14
Intelligence
14
Wisdom
16
Charisma
16
Armor Class
13
15
15
Max HP
40
Speed
30
HP
40 / 40 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook