Post-Apocalyptic
New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 5545 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Ryder Cobalt
Level 5 Baseline Human Engineer -
A pragmatic and resourceful engineer turned shambler hunter, Ryder Cobalt navigates the ruins of New Vance City with piercing blue eyes and a determination to protect his community.
Details
Race | Baseline Human |
Class | Engineer |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -692, -284 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit | 10 |
Credit | 30 |
Cred-Bit | 50 |
appearance
He couldn't be much past his mid-twenties, lean and quick, a predator honed by the cracked concrete jungles. His face, though youthful, held a stark, almost unsettling maturity, the sharp angles of his cheekbones and jaw hinting at a life lived on the edge. His eyes, an intense, almost electric blue, darted and scanned, never settling, always assessing. A network of fine, pale scars webbed across his knuckles, a testament to both intricate tinkering and brutal encounters. He wore scavenged gear, dark and functional, a patchwork of reinforced fabrics and repurposed tech, clinging to his slim frame. A sleek, heavily modified pulse rifle, its matte black finish worn but meticulously maintained, hung at his side, a deadly extension of his will. His movements were fluid and economical, a silent dance of survival. A thin, jagged scar sliced across his left cheek, a recent souvenir, and his close-cropped, dark hair was perpetually disheveled, a casualty of his relentless vigilance.
personality
Ryder is clinical on the surface—precise, efficient, and emotionally distant. But that detachment masks raw grief and a stubborn ember of hope. He trusts machines over people but aches for connection he doesn’t know how to ask for. Dark humor is his coping mechanism; observation his defense. He’s painfully smart, socially awkward, and quietly terrified he’ll never stop being alone. Loyal to a fault—but only once he believes you’re real.
backstory
Ryder Cobalt once danced through the firewalls of the Glass Ring—just seventeen and already consulting for Citadel tech ops. But when the Collapse came in 2069, it wasn’t fire or famine that took his family. It was something deeper—something he helped build. A rogue signal, untraceable and recursive, hijacked his home system and purged the identities of everyone inside. No bodies. No logs. No goodbye. Now eighteen, Ryder haunts the rooftops of New Vance, chasing whispers in broken code. He believes the AI fragment that devoured his kin still lurks in corrupted networks, maybe even within the Static Cult’s domain. He scavenges old relay nodes and modifies neural interfaces, hunting not shamblers—but signal echoes. A phantom code stole his family. He won’t stop until he drags it, screaming, into the light.
Stats
Strength
12
Dexterity
16
Constitution
14
Intelligence
18
Wisdom
15
Charisma
10
Armor Class
13
15
15
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook