Post-Apocalyptic
New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 5547 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Riggs
Level 5 Baseline Human Engineer -
A wiry baseline human engineer with a talent for machinery, Riggs navigates the dangers of the Rust Belt with a pragmatic mindset and a quiet hope for a better future.
Details
Race | Baseline Human |
Class | Engineer |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -393, -107 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit | 0 |
Credit | 0 |
Cred-Bit | 0 |
appearance
Riggs is wiry and sun-starved, his skin permanently etched with grime and weld burns. His face is gaunt, angular, and half-shadowed by a stained scavver’s hood with a cracked mono-lens attached. A long, puckered scar runs across his left cheek, the result of a busted steam line. He wears layered dark-gray work fatigues reinforced with conveyor belt patches and riveted armor scraps, all cinched together by a leather harness overloaded with salvaged tools: spanners, stripped circuit boards, a handheld volt-burner, and a cracked diagnostic tablet mounted to his forearm. His boots are mismatched and oil-caked. A scavver's respirator often hangs loose around his neck, and his eyes are always scanning—either for opportunity or danger. When he moves, it’s quiet and precise, like a man who learned long ago that noise attracts bullets.
personality
A lone-function operator in a world of factions, Riggs trusts steel more than people. He approaches everything like a machine problem: test, diagnose, adapt. Emotions are foreign currency—valuable but suspicious. He’s blunt, efficient, and more likely to patch your drone than your wounds. Riggs isn’t heartless; he just knows survival is quieter when you're unnoticed. His loyalty is rare but ironclad, and he harbors quiet resentment for the Gear Rats—fascinated by their tech, repulsed by their tribalism.
backstory
Born into the black-smog belly of the Rust Belt, Riggs was the son of a gear-slinger who once ran patchwork repairs out of a mobile drone clinic. By the age of ten, Riggs was already welding shoulder plating onto raiders and coaxing spark from corroded AI cores. When his father refused a salvage tithe to Cog’s enforcers, he was thrown into the Molten Pit. Riggs survived by crawling deeper into the Rust Belt, hiding out near the defunct scrap-titan Tripod. There, he built a bunker from bulkhead ribs and scavenged bot husks, turning the ruins into both hideout and haven. Riggs now sells his skills quietly to those who can pay in tech or trust—preferably both. He avoids Gear Rat patrols but studies their machines obsessively, not with worship, but with the cold respect of someone who might one day tear them apart bolt by bolt.
Stats
Strength
12
Dexterity
14
Constitution
14
Intelligence
16
Wisdom
12
Charisma
10
Armor Class
15
15
15
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook