New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5549 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Anya Brights
Anya Brights
Level 10 Baseline Human Engineer -
Anya Brights, the Iron Hand of the Solar Guardians, is a pragmatic leader dedicated to the survival of New Vance City, embodying discipline and resourcefulness in a chaotic world.
Details
RaceBaseline Human
ClassEngineer
Level10
Alignment
PronounsShe/Her
Location-75, 644
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit100
Credit60
Cred-Bit60
appearance
Captain Anya Brights is a striking figure in sand-scoured bronze power armor, its surface etched with sunburst emblems and warning glyphs. Her helmet—typically clipped to her hip—bears a polarized visor streaked with weld-marks and blast scoring. Beneath the armor, she wears reinforced overalls lined with utility compartments, fusion sealants, and circuit testers. Her short dark hair, often dusted with solar ash, is cropped to military precision. Steel-grey eyes peer out from a face weathered by radiation and responsibility—lined not by age, but by endless choices. Her forearms bear layered burns, scars, and a faintly glowing tattoo of the city’s solar grid—her creed inked in data. Anya's gait is deliberate, shoulders squared with engineer's purpose and soldier’s poise. Her boots clank with magnetic lockplates, and every movement hums with stored photovoltaic charge, a walking node of energy and unflinching order.
personality
Anya is pragmatic to the core—devoted, disciplined, and fiercely utilitarian. She sees chaos as corrosion and believes structure is the only way forward. Though not unkind, she filters compassion through logic, offering shelter only if it won’t jeopardize the grid. She trusts few, forgives less, and leads by example. Underneath her severity lies a silent hope: that by keeping the lights on, humanity might still find its way out of the dark.
backstory
Anya Brights once welded conduits in the outer blocks of the Solar Sprawl—before the Collapse turned technicians into tacticians. She helped wire the first Guardian nodes by hand, soldering power lines in firelight while shamblers clawed at the barricades. As chaos consumed the world, her vision sharpened: power must be earned, and light must be defended. Through grit, strategy, and an unshakable belief in order through energy, she rose to command. Now called the "Iron Hand of the Sun," she leads the Solar Guardians with doctrine as hot as the panels they protect—fueling homes, incinerating raiders, and purging corruption with radiant fire. Where others bargain or pray, Anya builds and burns.
Stats
Strength
14
24
+10
Dexterity
12
Constitution
16
21
+5
Intelligence
18
Wisdom
15
Charisma
10
Armor Class
16
20
20
Max HP
75
Speed
30

HP

75 / 75 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Engineer: Emergency Bypass

Engineer: Emergency Bypass

Cantrip
Engineer: Auto-Target Sync

Engineer: Auto-Target Sync

Cantrip
Engineer: Shock-Tether Clamp

Engineer: Shock-Tether Clamp

Cantrip
Engineer: Circuit Patch

Engineer: Circuit Patch

Level 1
Engineer: Arc Torch Strike

Engineer: Arc Torch Strike

Level 1
Engineer: Magnetic Field Pulse

Engineer: Magnetic Field Pulse

Level 2
Engineer: Fortify Frame

Engineer: Fortify Frame

Level 2
Follow-Up Strike

Follow-Up Strike

Cantrip
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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