Survival in New Vance world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Survival in New Vance

P
Pollution

In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played723 times
Cloned43 times
Created
34 days ago
Last Updated
4 days ago
VisibilityPublic
Anya Brights
Anya Brights
Level 10 Baseline Human Engineer -
Anya Brights, the Iron Hand of the Solar Guardians, is a pragmatic leader dedicated to the survival of New Vance City, embodying discipline and resourcefulness in a chaotic world.
Details
RaceBaseline Human
ClassEngineer
Level10
Alignment
PronounsShe/Her
Location-75, 644
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit100
Credit60
Cred-Bit60
appearance
A woman in her late 30s, Anya is lean and wiry, with short, practical dark hair streaked with dust and grime. Her steel-grey eyes reflect intensity and determination, framed by a face etched with lines of worry. She wears reinforced work overalls modified with ballistic plating and a sturdy leather belt holding tools and a sidearm. Her calloused hands show years of labor, and she often dons modified welding goggles. A faded schematic of the city's power grid is tattooed on her forearm, symbolizing her duty. Her posture is ramrod straight, exuding authority and resolve.
personality
Anya is pragmatic and focused, embodying the essence of survival in a post-apocalyptic world. She is disciplined and demanding, expecting absolute obedience from her Guardians. Her reserved nature often comes off as cold, but it stems from her commitment to the safety of New Vance City. Resourceful and ingenious, she excels at repurposing technology to meet the city's needs. Distrustful of those seeking power for personal gain, she remains fiercely protective of her people, carrying the weight of her responsibilities with unwavering resolve.
backstory
Anya Brights, known as the Iron Hand of the Solar Guardians, has dedicated her life to the survival of New Vance City. After the Collapse, she rose through the ranks of the Guardians, proving her worth through sheer determination and ingenuity. With a deep understanding of technology and a strategic mind, she has become the linchpin of the city's power grid, ensuring that the lights stay on and the water flows. Her leadership is marked by strict discipline and a no-nonsense approach, as she believes that order is essential for survival in this chaotic world. Anya carries the burden of her decisions heavily, knowing that every choice she makes impacts the lives of those she protects.
Stats
Strength
14
24
+10
Dexterity
12
Constitution
16
21
+5
Intelligence
18
Wisdom
15
Charisma
10
Armor Class
16
20
20
Max HP
75
Speed
30

HP

75 / 75 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Engineer: Jury Rig

Engineer: Jury Rig

Cantrip
Engineer: Redirect Power Surge

Engineer: Redirect Power Surge

Cantrip
Engineer: Calculated Diversion

Engineer: Calculated Diversion

Cantrip
Engineer: Concussive Charge

Engineer: Concussive Charge

Level 1
Engineer: Plasma Cutter

Engineer: Plasma Cutter

Level 1
Engineer: Mag Rail Accelerator

Engineer: Mag Rail Accelerator

Level 2
Engineer: Field Medic Bot

Engineer: Field Medic Bot

Level 2
Multiattack

Multiattack

Cantrip
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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