Post-Apocalyptic
New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 5545 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Zara Moreau
Level 5 Baseline Human Medic -
Zara Moreau, 'The Bone Weaver', is a level 5 Baseline Human specializing in bio-mods and skeletal enhancements, known for her grim pragmatism and loyalty to those she respects.
Details
Race | Baseline Human |
Class | Medic |
Level | 5 |
Alignment | |
Pronouns | She/Her |
Location | -571, 48 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit | 0 |
Credit | 0 |
Cred-Bit | 0 |
appearance
Zara stands gaunt and half-shadowed in the clinic’s flickering light, her frame wiry but oddly solid—like scaffolding wrapped in skin. Her eyes are obsidian pools, unblinking and perpetually rimmed in sleepless purple. Thin tribal-like tattoos loop down her arms and neck in precise bone anatomy diagrams, inked with reclaimed surgical dye. Her hands are long-fingered and disturbingly strong, callused from years of scalpel work on both flesh and exoskeletal plate. She wears a tattered surgical coat patched with kevlar mesh and shambler hide, fastened with scavenged bone toggles. Hanging from her belt is a toolkit of chrome picks, rib-bone clamps, and a dermal stapler etched with tally marks. The clinic smells of bleach, metal, and old meat—its walls papered with anatomy charts drawn on ration wrappers. Her breath is barely audible, but her presence presses on the air like a quiet alarm.
personality
Zara is methodical, distant, and clinical in every sense. Her morality doesn’t bend—it floats, tethered only to function and mutual benefit. She neither fears nor welcomes the Silent Walkers, and treats their tolerated presence as natural law. While cold and cautious around strangers, she softens marginally when working—focused entirely on the flesh, not the face it belongs to. Loyalty from her is earned only in silence and consistency.
backstory
Zara Moreau, known in hushed tones as The Bone Weaver, operates a hidden clinic deep in the Shambler’s Graveyard—one of the only safe havens within its rot-clogged streets. Born in the Perimeter but presumed dead after a failed evacuation, she re-emerged changed: fluent in graveyard survival and fluent in the eerie anatomy of the infected. She never speaks of how she survived the Silent Walkers, but she has scars etched in circular patterns that pulse faintly under UV light. Now she practices “osteografting,” blending human and shambler tissue to reinforce bones and joints with chilling precision. Her mods aren’t pretty—but they work. Locals barter tech and clean rations for skeletal reinforcement, nerve-stitched reflex boosters, and bio-bonded armor plating. But always in silence. No one talks too loudly in her clinic. Not when the Graveyard might be listening.
Stats
Strength
12
Dexterity
14
Constitution
14
Intelligence
16
Wisdom
15
Charisma
10
Armor Class
12
15
15
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook