Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 719 times |
Cloned | 43 times |
Created | 34 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Weight2.00 lb.
Cost3000.00 Solar Credit
Description
An experimental device that converts kinetic energy from impacts into a temporary surge of power. When the user takes bludgeoning damage, they can use a reaction to store half of the damage as kinetic energy, which can be used to enhance their next Strength-based attack roll. As a reaction, store half of the damage from a bludgeoning attack as kinetic energy. On your next turn, add stored damage to a Strength attack. The stored energy dissipates at the end of the turn.
Details
Type | Gear |
Category | Accessory |
Rarity | Very Rare |
Weight | 2.00 lb. |
Cost | 3000.00 Solar Credit |