Survival in New Vance world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Survival in New Vance

P
Pollution

In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played676 times
Cloned42 times
Created
33 days ago
Last Updated
3 days ago
VisibilityPublic
The Public Courtyard
The Public Courtyard
Point of Interest
Details
Coordinates(-110, 74)
Description

Within the ferrocrete heart of New Vance City, the Public Courtyard stands as a defiant oasis amidst the urban decay. Its cracked plazas, once grand, now echo with the clamor of desperate trade and heated debate. Smog-choked sunlight filters through the skeletal remains of skyscrapers, casting long, distorted shadows across the makeshift stage. Here, amidst the repurposed tech and scavenged greenery, the Citadel Council's pronouncements boom from rusted speakers, their words a tenuous thread of authority in a city teetering on the edge. The air crackles with tension, a mix of hope and fear, as citizens gather to voice their grievances, barter for survival, and seek a semblance of community. This space is a vital, volatile nexus, where the fragile democracy of New Vance City plays out against the backdrop of a broken world.

Appearance

The courtyard resembles a park in New York, with a well-maintained lawn, benches for citizens to gather, and a prominent stage at its center. The backdrop consists of towering city buildings, creating a striking contrast between nature and urban life.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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