Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 680 times |
Cloned | 42 times |
Created | 33 days ago |
Last Updated | 3 days ago |
Visibility | Public |
The Scrap Forge
Point of Interest
Details
Coordinates | (-381, -269) |
Description
This central workshop, filled with roaring furnaces and the rhythmic hammering of metal, is where the Gear Rats craft their weapons and armor. Scavenged parts are melted down and reshaped, creating crude but effective tools of survival. The air is thick with smoke and the stench of burning metal, and skilled Gear Rat smiths work tirelessly, fueled by desperation and Cog's demands. It serves as the primary location for weapon and tool creation and repair.
Appearance
The interior is dimly lit, with flickering flames illuminating the soot-stained walls. Workbenches are cluttered with tools and half-finished projects, while the floor is strewn with scraps of metal and ash.