Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 654 times |
Cloned | 40 times |
Created | 33 days ago |
Last Updated | 3 days ago |
Visibility | Public |
The Skull Pits
Point of Interest
Details
Coordinates | (552, -649) |
Description
A deep, excavated area where raiders dispose of their victims' skulls. This area serves as a psychological weapon, a display of their power and brutality to intimidate both rivals and captives. The sheer volume of skulls creates a horrifying spectacle, a constant reminder of the raiders' ruthlessness.
Appearance
The area is surrounded by towering, decaying skyscrapers, with neon lights flickering ominously. Piles of skulls, some adorned with cybernetic enhancements, are scattered throughout the pits, while the air is thick with the stench of decay and the distant sounds of the city echoing above.