WH40k Dark Heresy world illustration - Grimdark theme
Grimdark

WH40k Dark Heresy

F
Frendan_Brazier

The universe of Warhammer 40,000 is strongly dystopic, using elements from Gothic fantasy and Scifi


Author's Note: Based on the 'Dark Heresy' rpg setting. Added Iron hands presence because they are my favorite.
Played9 times
Cloned2 times
Created
56 days ago
Last Updated
2 days ago
VisibilityPublic
Slaaneshi Chaos Cultist
CR 2Medium Humanoid
Slaaneshi Chaos Cultist
HP Range40 - 50 (Avg: 45)
AC12
XP450

Description

Chaos Cultists are fervent worshippers of the Dark Gods, driven by desperation and the promise of power. They often hide their true nature behind the facade of legitimate organizations, waiting for the right moment to unleash chaos upon the Imperium. Armed with primitive weapons and fueled by fanaticism, they seek to overthrow the established order and bring about a new era of darkness.

Details
SizeMedium
TypeHumanoid
CR2
XP450
LanguagesCommon, Dark Tongue
Defenses
Armor Class12
HP Range40 - 50 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Chaos Bolt

The Chaos Cultist hurls a bolt of chaotic energy at a target, dealing 2d8 damage of a random type (fire, cold, lightning, or poison) on a hit.

Cultist's Command

The Chaos Cultist can issue a command to nearby allies, allowing them to use their reaction to move up to half their speed without provoking opportunity attacks.

Cursed Shot

The cultist fires their autogun, dealing 1d10 piercing damage. On a hit, the target must succeed on a DC 12 Wisdom saving throw or become frightened until the end of their next turn.

Dark Ritual

The Chaos Cultist performs a dark ritual, summoning chaotic energies to empower themselves or their allies, granting advantage on their next attack roll.

Rallying Cry

The cultist inspires their allies, granting them advantage on their next attack roll.

Summon Chaos

Once per day, the cultist can attempt to summon a minor daemon to aid them in battle. The daemon appears in an unoccupied space within 30 feet and acts on the cultist's initiative.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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