The universe of Warhammer 40,000 is strongly dystopic, using elements from Gothic fantasy and Scifi
Played | 22 times |
Cloned | 26 times |
Created | 108 days ago |
Last Updated | 48 days ago |
Visibility | Public |
Description
The Heavy Weapons Squad is a specialized unit of the Astra Militarum, equipped with devastating heavy weaponry to provide close and heavy fire support to infantry regiments. These squads are essential for obliterating enemies that cannot be overwhelmed by standard las-fire, utilizing concentrated fire to create deadly kill-zones on the battlefield.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common |
Armor Class | 15 |
HP Range | 70 - 80 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Heavy Fire
The Heavy Weapons Squad can unleash a torrent of fire from their heavy weapons, targeting a single enemy within range. This attack deals 4d10 piercing damage.
Mortar Strike
The squad can call in a mortar strike on a point within 120 feet, dealing 6d6 explosive damage in a 20-foot radius. Creatures in the area must make a DC 15 Dexterity saving throw, taking half damage on a success.
Suppressive Fire
The squad can lay down a curtain of fire in a 30-foot cone, forcing all creatures in that area to make a DC 15 Dexterity saving throw, taking 3d10 piercing damage on a failed save, or half as much on a successful one.